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REPLGame.sln
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20 lines (20 loc) · 914 Bytes
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{F2A71F9B-5D33-465A-A702-920D77279786}") = "REPLGame", "REPLGame\REPLGame.fsproj", "{0512BF97-2EB0-4FC1-8DA5-FBDC3408A0B8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0512BF97-2EB0-4FC1-8DA5-FBDC3408A0B8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0512BF97-2EB0-4FC1-8DA5-FBDC3408A0B8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0512BF97-2EB0-4FC1-8DA5-FBDC3408A0B8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0512BF97-2EB0-4FC1-8DA5-FBDC3408A0B8}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal