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Importing Topography and Draping Images (BlenderGIS)

bsomps edited this page Oct 12, 2024 · 12 revisions

For detailed documentation on BlenderGIS, Please refer to the github page here:

This work flow example will go through how to set up topography and use georeferenced images from GIS software (QGIS used here) at the project scale.

Exporting Data From QGIS

1. Import a digital elevation model (DEM) file into QGIS. You can find free DEM data (3DEP) using the USGS TNM Download page here: https://apps.nationalmap.gov/downloader/

2. With the DEM loaded into QGIS, export it so that it is clipped to your project scale and exported as the same projected coordinate system as your drilling data/point data ect.. you can do this by going to export > save as > geoTIFF and make sure to clip to map canvas extent and select the correct CRS

3. Any georeferenced TIFFs can be draped on the topography. To export a georeferenced TIFF in QGIS you can either go to Edit > export map as image > save as TIFF and clip again to map canvas extent, or create a map in the print composer and save as TIFF.

Import into Blender Using the BlenderGIS add on

1.

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