-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathapp_windows.go
More file actions
109 lines (101 loc) · 3.79 KB
/
app_windows.go
File metadata and controls
109 lines (101 loc) · 3.79 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
// Copyright 2025 Buf Technologies, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build windows
package app
import (
"errors"
)
const (
// DevStdinFilePath is the equivalent of /dev/stdin.
//
// This will be /dev/stdin for darwin and linux.
// This does not exist for windows.
DevStdinFilePath = ""
// DevStdoutFilePath is the equivalent of /dev/stdout.
//
// This will be /dev/stdout for darwin and linux.
// This does not exist for windows.
DevStdoutFilePath = ""
// DevStderrFilePath is the equivalent of /dev/stderr.
//
// This will be /dev/stderr for darwin and linux.
// This does not exist for windows.
DevStderrFilePath = ""
// DevNullFilePath is the equivalent of /dev/null.
//
// This will be /dev/null for darwin and linux.
// This will be nul for windows.
DevNullFilePath = "nul"
)
// HomeDirPath returns the home directory path.
//
// This will be $HOME for darwin and linux.
// This will be %USERPROFILE% for windows.
func HomeDirPath(envContainer EnvContainer) (string, error) {
if value := envContainer.Env("USERPROFILE"); value != "" {
return value, nil
}
return "", errors.New("%USERPROFILE% is not set")
}
// CacheDirPath returns the cache directory path.
//
// This will be $XDG_CACHE_HOME for darwin and linux, falling back to $HOME/.cache.
// This will be %LocalAppData% for windows.
//
// See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
// for darwin and linux. Note that we use the same for darwin and linux as this is
// what developers expect, as opposed to ~/Library/Preferences etc as the stdlib
// does for Go.
//
// Users cannot assume that CacheDirPath, ConfigDirPath, and DataDirPath are unique.
func CacheDirPath(envContainer EnvContainer) (string, error) {
if value := envContainer.Env("LOCALAPPDATA"); value != "" {
return value, nil
}
return "", errors.New("%LocalAppData% is not set")
}
// ConfigDirPath returns the config directory path.
//
// This will be $XDG_CONFIG_HOME for darwin and linux, falling back to $HOME/.config.
// This will be %AppData% for windows.
//
// See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
// for darwin and linux. Note that we use the same for darwin and linux as this is
// what developers expect, as opposed to ~/Library/Preferences etc as the stdlib
// does for Go.
//
// Users cannot assume that CacheDirPath, ConfigDirPath, and DataDirPath are unique.
func ConfigDirPath(envContainer EnvContainer) (string, error) {
if value := envContainer.Env("APPDATA"); value != "" {
return value, nil
}
return "", errors.New("%AppData% is not set")
}
// DataDirPath returns the data directory path.
//
// This will be $XDG_DATA_HOME for darwin and linux, falling back to $HOME/.local/share.
// This will be %LocalAppData% for windows.
//
// See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
// for darwin and linux. Note that we use the same for darwin and linux as this is
// what developers expect, as opposed to ~/Library/Preferences etc as the stdlib
// does for Go.
//
// Users cannot assume that CacheDirPath, ConfigDirPath, and DataDirPath are unique.
func DataDirPath(envContainer EnvContainer) (string, error) {
if value := envContainer.Env("LOCALAPPDATA"); value != "" {
return value, nil
}
return "", errors.New("%LocalAppData% is not set")
}