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You can use https://github.com/StanfordVL/iGibson/blob/master/gibson2/core/render/cpp/Mesh_renderer.cpp#L153 |
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On multi-gpu machines, EGL rendering always creates a process on GPU 0. Is there a way to specify (something akin to
CUDA_VISIBLE_DEVICES
) which GPU to use?Beta Was this translation helpful? Give feedback.
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