Replies: 1 comment
-
Good point. In most cases the basis in rayFromTrans is identity, so it doesn't matter. In the case of a compound shape, it could be an issue. I need to spend more time to review this. Thanks for bringing this up. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Bullet-2.83-Alpha:
btCollisionWorld::rayTestInternal():
there is default subSimplexConvexCaster used but USE_SUBSIMPLEX_CONVEX_CAST is not defined so normal is not rotated into worldspace (compare with btTriangleConvexcastCallback::processTriangle). Not sure -- is it bug?
Beta Was this translation helpful? Give feedback.
All reactions