Replies: 3 comments
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Note that |
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I eventually tried: btJointFeedback *fb = new btJointFeedback();
hinge->setJointFeedback(fb); And then later have a look at the data populated in the joint feedback |
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Can you close this issue and post your question again on the bullet physics forum? We are ready to help you there, here you only get limited attention sometimes! |
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Hello,
When calling
enableAngularMotor
on an hinge joint, there is no way to get the impulse that is effectively applied on the joint.getAppliedImpulse
returns an impulse that was used for both the motor and the hinge jointHow this could be achieved?
Also, what is the policy of
enableAngularMotor
to reach the given speed?Beta Was this translation helpful? Give feedback.
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