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Once the mouse position goes the outside of app window(created by OpenGLWindow), it then reports the mouse position based on root window, not relative to app window.
This discussion was converted from issue #728 on April 26, 2021 03:52.
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This only happens on Mac.
https://github.com/bulletphysics/bullet3/blob/master/examples/OpenGLWindow/MacOpenGLWindow.mm#L946
Once the mouse position goes the outside of app window(created by OpenGLWindow), it then reports the mouse position based on root window, not relative to app window.
Here is the fix.
Similar fix may also be required for mouse press event.
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