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Yes, only win32 is tested at the moment. It woukd be good (and easy) to support win64 in the future, just by modifying the premake4.lua in Bullet/examples/SharedMemory |
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Both the debug and release x64 build fails for project App_SharedMemoryPhysics_VR because of wrong "Linker/General/Additional Library Directories" -value.
The property is set to
....\examples\ThirdPartyLibs\openvr\lib\win32
but should be
....\examples\ThirdPartyLibs\openvr\lib\win64
Bullet 2.85 master, Windows 10, Visual Studio 2015
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