Modelling a deformable softbody gripper in pyBullet #3569
Replies: 6 comments
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You can take a look at issue #1432 and #1175 for some conversation around this, but no outward facing progress has been made. I'm working on basic bindings right now. |
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HI @ashwal have you made any progress on the bindings lately? I am looking for a way to simulate cloth grasping using pybullet. Thanks! |
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@JanMatas For my uses it ended up being faster just to write in C++ in hacky way. Sorry! |
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Hi @ashwal |
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Hello, I saw that simulating a soft body examples but is it possible to load from just .obj files or .vtk format is also needed? For example the ball object (ballId_1) loads properly with .vtk file. On the other hand the ball object (ballId_2) shows unstable weird behavior when only .obj is used, please see the image and code below...
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You might be interested in TACTO. https://github.com/facebookresearch/tacto |
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Hi, I was wondering whether a deformable gripper like the GelSight gripper (linked below)can be simulated in pyBullet.
MIT News on GelSight
Arxiv Paper on GelSight
I tried to model a tactile sensor using the getContactPoints API, but it returns only a couple of contact points when gripping objects, which may be attributed to the non-deformability of the solids. Is it possible to expose the softbody simulation capabilities of Bullet in python APIs. In addition, will the collision detection queries work with the softbodies.
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