Can't (de)serialize btConvexTriangleMeshShape #3614
mschneider
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We are getting some traction on this issue inside Maxon, and would like to move forward and tackle this bug in the next week. @erwincoumans could you provide some more info on this issue? What would be your requirements for accepting a patch? |
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When a
btConvexTriangleMeshShape
is serialized it falls back to usingbtConvexInternalShape::serialize
which doesn't store the vertices constituting the triangle mesh.Also the
btWorldImporter
doesn't support parsing this kind of shape from a .bullet file.This shape type is frequently used in movie making (e.g. with cinema4d), what would be the best way to enable the missing functionality? I would be very grateful for some rough implementation guidelines.
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