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Good find, that is a copy/paste bug. The documentation still refers to collisionShapeOrientationA anyway, but the internal implementation should be collisionShapeOrientationAObj indeed. |
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Fixed here: #2986 |
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https://github.com/bulletphysics/bullet3/blob/master/examples/pybullet/pybullet.c#L8056
I think here,
collisionShapeOrientationA
should becollisionShapeOrientationAObj
, though this is not mentioned in the documentation, I think it is still worth to correct it.Beta Was this translation helpful? Give feedback.
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