Bullet 3 is a deterministic physics #3821
hejiang123
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Yes, Bullet can be deterministic. Bullet is only deterministic on 1 platform/compiler. The Tiny Differentiable Simulator can be made deterministic, using fixed-point math, but it is very limited in features. See https://github.com/google-research/tiny-differentiable-simulator |
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Hi, I'm going to use bullet3 physics engine to make a frame synchronization game. But I'm not sure if bullet3 is a deterministic physics engine. I need to get the same results on different platforms
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