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106 ReleaseNotes En

Bitworks Software, Ltd edited this page Jul 20, 2017 · 32 revisions

Release 1.0.6 Main Features Overview

CloudStack-UI 1.0.6 is released july, 22, 2017. The release adds new functions and fixes several bugs. It also includes deep refactoring for VM creation and display component. This release notes document covers main improvements of the release.

Refactoring

Developers have spent more than a week doing the refactoring the old code which was written without proper design on early project phase. Right now that component has been reimplemented from scratch. It helped to introduce new VM filtering and groupping interface. The refactoring also was vital because the team is planning implementing additional display mode for all items. Currently the UI supports "cards" view which is great for an user who has several VMs but another user with lots of VMs would like to have list view similar to native ACS interface. So in next releases list view will be introduced for VMs and other objects.

New VM tabs

Reorganized VM details tabs. Previously tabs were "keyword" labeled, in this release they were changed to icons. It helps implementing more tabs with a compact and visually self-descriptive labels.

NIC and SG details and configuration are moved to a separate tab which will help implementing additional network operations for advanced CS zones.

Improved Resource Usage Bar

Resource usage bar allows switching between "used" and "free" presentations to help users understanding capabilities in a better way.

Virtual Machines Tags

In the release VM tags and Template tags tabs are introduced. Unlike the native ACS interface which doesn't use tags, CloudStack-UI uses tags very extensively to provide additional UX capabilities. In the version tags tabs are implemented but in future versions tags will interact with UI plugins to provide additional capabilities like clientless SSH access.

Moving from MDL to Material2

Since Angular Material 2 is mature now, includes better and more beautiful components we decided switching from MDL to Material2 which will be completed in several iterations.

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