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lines changed Original file line number Diff line number Diff line change 3232 raycaster ="objects:[force-pushable] "
3333 position ="0 0 -0.5 "
3434 geometry ="primitive: circle; radius: 0.01; segments: 4; "
35- material ="color: #FF4444; shader: flat "> </ a-entity >
35+ material ="color: #FF4444; shader: flat ">
36+ </ a-entity >
3637 </ a-entity >
3738 < a-entity blink-controls ="cameraRig: #cameraRig; button: trigger "
3839 ammo-body ="type: kinematic "
Original file line number Diff line number Diff line change 2626 view code
2727 </ a >
2828 < a-scene physics ="driver: worker " environment >
29- < a-entity id ="cameraRig "> </ a-entity >
29+ < a-entity id ="cameraRig ">
3030 < a-entity camera look-controls wasd-controls position ="0 1.6 0 ">
31- < a-entity cursor
32- raycaster ="objects:[force-pushable] "
33- position ="0 0 -0.5 "
34- geometry ="primitive: circle; radius: 0.01; segments: 4; "
35- material ="color: #FF4444; shader: flat "> </ a-entity >
31+ < a-entity cursor
32+ raycaster ="objects:[force-pushable] "
33+ position ="0 0 -0.5 "
34+ geometry ="primitive: circle; radius: 0.01; segments: 4; "
35+ material ="color: #FF4444; shader: flat ">
36+ </ a-entity >
3637 </ a-entity >
3738 < a-entity blink-controls ="cameraRig: #cameraRig; button: trigger "
3839 hand-controls ="hand: left " static-body ="shape: sphere; sphereRadius: 0.02; " grab > </ a-entity >
Original file line number Diff line number Diff line change 2525 view code
2626 </ a >
2727 < a-scene environment >
28- < a-entity id ="cameraRig "> </ a-entity >
28+ < a-entity id ="cameraRig ">
2929 < a-entity camera look-controls wasd-controls position ="0 1.6 0 ">
30- < a-entity cursor
31- raycaster ="objects:[force-pushable] "
32- position ="0 0 -0.5 "
33- geometry ="primitive: circle; radius: 0.01; segments: 4; "
34- material ="color: #FF4444; shader: flat "> </ a-entity >
30+ < a-entity cursor
31+ raycaster ="objects:[force-pushable] "
32+ position ="0 0 -0.5 "
33+ geometry ="primitive: circle; radius: 0.01; segments: 4; "
34+ material ="color: #FF4444; shader: flat ">
35+ </ a-entity >
3536 </ a-entity >
3637 < a-entity blink-controls ="cameraRig: #cameraRig; button: trigger "
3738 hand-controls ="hand: left " static-body ="shape: sphere; sphereRadius: 0.02; " grab > </ a-entity >
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