Skip to content

Commit 8747cce

Browse files
authored
update examples table
1 parent c989fd5 commit 8747cce

File tree

1 file changed

+4
-5
lines changed

1 file changed

+4
-5
lines changed

README.md

Lines changed: 4 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -109,11 +109,10 @@ require('super-hands');
109109

110110
The [examples page](https://wmurphyrd.github.io/aframe-super-hands-component/examples/) showcases a variety of configurations and use cases for `super-hands`.
111111

112-
| Example Scene | Description | Target VR Devices | MoCap preview |
113-
| --- | --- | --- | --- |
114-
| [Hand controllers with physics](https://wmurphyrd.github.io/aframe-super-hands-component/examples/#physics) | Grab, stretch, and drag-drop cubes with simulated physical behavior in roomscale VR | Vive, Rift, Windows MR | Yes |
115-
| [Gaze and laser pointer controls without physics](https://wmurphyrd.github.io/aframe-super-hands-component/examples/#mouse) | Showcase fallback controls used for simpler VR devices and fallback interactivity without physics simulation | Desktop, mobile, cardboard, Gear VR, Daydream, Vive, Rift, Windows MR | Yes |
116-
| [Custom button mapping](https://wmurphyrd.github.io/aframe-super-hands-component/examples/#sticky) | Configuring schema properties to change button functions | Vive, Rift, Windows MR | No |
112+
| Example Scene | Description | Target VR Devices |
113+
| --- | --- | --- |
114+
| [Hand controllers with physics](https://wmurphyrd.github.io/aframe-super-hands-component/examples/#physics) | Grab, stretch, and drag-drop cubes with simulated physical behavior in roomscale VR | Vive, Rift, Windows MR |
115+
| [Gaze and laser pointer controls without physics](https://wmurphyrd.github.io/aframe-super-hands-component/examples/#mouse) | Showcase fallback controls used for simpler VR devices and fallback interactivity without physics simulation | Desktop, mobile, cardboard, Gear VR, Daydream, Vive, Rift, Windows MR |
117116

118117
## News
119118

0 commit comments

Comments
 (0)