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Animations
mkraska edited this page Jan 11, 2016
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In CGX, you can
- Animate the time history (sequence of datasets) or a single dataset.
- Displacement can be switched off, auto-scaled or set by the user.
- Define and start animations via the menu, by interactive commands or by executing command batch files (scripts)
- Save the animation to a gif movie.
| Command | Menu | Action |
|---|---|---|
| `anim model [on | off]` | Animate> Toggle Static Model Edges |
| `anim elem [on | off]` | Animate> Toggle Static Element Edges |
| `anim real [on | off]` | Animate> Toggle Real Displacements |
anim tune <value> |
Animate> Tune Value | Displacement scaling factor. Affects both autoscaling and user defined scaling. In user scaling, overrides scal d <value>. Use anim tune 1 to reset the scaling factor. |
anim time <value> |
Animate> Time per Period | Time per cycle in seconds. This defines, how fast the animation runs. |
anim steps <value> |
Animate> Steps per Period | Number of frames per cycle. This defines, how smooth the animation runs. |
| Command | Action |
|---|---|
ds <ds> a |
Animate the dataset <ds> (just the displacements, no colouring). Autoscaling of displacements is activated. |
ds <ds> ah |
Animate the time history starting with <ds> (just the displacements, no colouring). Autoscaling of displacements is activated. |