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src/game/README.md
@@ -44,7 +44,7 @@ appendix:
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* each game object class has an entry named with suffix `_cls`
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### `object_instance_max_size_B`
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* maximum size of any game object instance
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-* set to 256B but should be maximum game object instance size rounded upwards to nearest power of 2 number
+* set to 128B but should be maximum game object instance size rounded upwards to nearest power of 2 number
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### `collision_bits`
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* constants used by game objects to define collision bits and mask
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