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Merge pull request #30 from canhorn/feature/readme_updates_1.0.0
Update README.md
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README.md

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@@ -39,6 +39,7 @@ Property | You can get or set properties supplied by the object. | ```var isDisa
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Property | You can ***set*** properties supplied by created objects. | ```engine.disableManifestCheck = true``` | :heavy_check_mark:
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Static Property | You can ***get*** ***Static*** properties of a Class. | ```var isDisabled = Engine.ALPHA_DISABLE``` | :heavy_check_mark:
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Method | You can call a ***method*** supplied by an object. | ```var ratio = engine.getScreenAspectRatio()``` | :heavy_check_mark:
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Async Methods | You can call a ***Task*** ***method*** and await the result. | ```var ratio = await SceneLoader.LoadSceneAsync(...)``` | :heavy_check_mark:
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Static Method | You can call a ***Static*** ***method*** provided by a Class. | ```engine.DefaultLoadingScreenFactory(canvas)``` | :heavy_check_mark:
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Callback Method | You can supply a callback action to a ***method*** supplied by an object. | ```observer.add(() => doSomething())``` | :heavy_check_mark:
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Static Callback Method | You can call a ***Static*** ***method*** provided by a Class. | ```Engine.AudioEngineFactory()``` | :heavy_check_mark:
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Notes on the framework, it might not have the exact API supplied by a TypeScript definition file, in that it might transform the API into something more general and friendly to C#. I used C# as my main source of inspiration for the generated code.
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## Future Planned Work
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- [ ] Promise Result Types -> Ability to async/await Promised response typed Methods.
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## Example
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Checkout /Sample for a BabylonJS working example solution. The solution includes a BabylonJS generated proxy, with a working Blazor WASM site. You can also checkout the website on this repository for deployed website using the generated BabylonJS.

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