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Co-authored-by: Graham Morrison <[email protected]>
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snapcraft/how-to/java-applications/java-applications.md

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@@ -27,7 +27,7 @@ Ready to get started? By the end of this guide, you'll understand how to make a
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Snaps are defined in a single YAML file placed either in the root folder of your project or in a directory named `snap`. The following example shows the entire *snapcraft.yaml* file for an existing project, [Cal - The Console Calendar Generator](https://github.com/frossm/cal).
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Using a few lines of yaml and the snapcraft tool, a Java application, it's dependencies and the correct JRE can be packaged as a snap. Don't worry, we’ll break this down.
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Using a few lines of yaml and the snapcraft tool, a Java application, its dependencies and the correct JRE can be packaged as a snap. Don't worry, we’ll break this down.
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[details=snapcraft.yaml for Cal]
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issues: https://github.com/frossm/cal/issues
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license: MIT
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# Enable faszter LZO compression
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# Enable faster LZO compression
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compression: lzo
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# Ignore useless library warnings
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$ snapcraft upload --release=edge myjavasnap_*.snap
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```
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If you’re happy with the result, you can commit the `snapcraft.yaml` to your GitHub repo and [turn on automatic builds](https://build.snapcraft.io) so any further commits automatically get released to edge, without requiring you to manually build locally.
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If you’re happy with the result, you can commit the snapcraft.yaml to your GitHub repo. You can optionally enable [Build from GitHub](/t/build-from-github/26004) so any further commits automatically get released to edge, without requiring you to manually build locally.
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Congratulations! You've just built and published your first Java snap. For a more in-depth overview of the snap building process, see [Creating a snap](/t/creating-a-snap/6799).

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