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Update Camera: javadoc
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jme3-core/src/main/java/com/jme3/renderer/Camera.java

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@@ -1583,9 +1583,6 @@ public Vector3f getScreenCoordinates(Vector3f worldPosition, Vector3f store) {
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* <pre>{@code
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* // Usage Example:
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* Ray pickingRay = cam.screenPointToRay(inputManager.getCursorPosition());
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*
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* // Now 'pickingRay' can be used for intersection tests with 3D objects
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* // e.g., pickingRay.intersects(someSpatial.getWorldBound());
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* }</pre>
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*/
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public Ray screenPointToRay(Vector2f pos) {

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