Commit 7832414
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Bug: PBRLightingUtils.glsllib - Typo in GlossinessMap
The uniform is declared as:
uniform sampler2D m_GlossinessMap;
But we have:
texture2D(m_GlossinesMap, newTexCoord)
This is a typo:
m_GlossinesMap → should be m_GlossinessMap.
This will cause a compile error if GLOSSINESSMAP is enabled.1 parent ca61194 commit 7832414
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