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settings.py
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51 lines (48 loc) · 1.02 KB
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WORLD_LAYERS: dict[str: int] = {
'water': 0,
'bg': 1,
'shadow': 2,
'main': 3,
'top': 4
}
COLORS: dict[str: str] = {
'white': '#f4fefa',
'pure white': '#ffffff',
'dark': '#2b292c',
'light': '#c8c8c8',
'gray': '#3a373b',
'gold': '#ffd700',
'light-gray': '#4b484d',
'fire':'#f8a060',
'water':'#50b0d8',
'plant': '#64a990',
'black': '#000000',
'red': '#f03131',
'blue': '#66d7ee',
'normal': '#ffffff',
'dark white': '#f0f0f0'
}
TILE_SIZE = 64
WIDTH = 1280
HEIGHT = 720
SPRITE_WIDTH = 80
SPRITE_HEIGHT = 60
ANIMATION_SPEED = 6
TILE_SETTINGS = {
"Terrain": {
"wall": ["17"],
"closedWindow": ["29", "30", "39", "40"],
"brickFloor": ["9"],
"woodenFloor": ["4"],
"openedWindow": ["24", "25", "34", "35"]
},
"Objects": {
"TableSideLeft": ["61"],
"TableSideRight": ["62"],
"TableLeftBottomCorner": ["81"],
"TableSideBottom": ["82"],
"TableRightBottomCorner": ["83"],
"TableRightSide": ["73"],
"TableRightTopSize": ["63"]
}
}