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GeometryTextRenderer.cs
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268 lines (225 loc) · 10.2 KB
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using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Direct2D;
using DWrite;
using GlobalStructures;
using static GlobalStructures.GlobalTools;
// From ChatGPT, only works with DWrite
sealed class GeometryTextRenderer : IDWriteTextRenderer, IDWritePixelSnapping
{
private ID2D1Factory _d2dFactory;
public List<ID2D1Geometry> GlyphGeometries { get; } = new();
public GeometryTextRenderer(ID2D1Factory factory) => _d2dFactory = factory;
HRESULT IDWriteTextRenderer.DrawGlyphRun(
IntPtr clientDrawingContext,
float baselineOriginX,
float baselineOriginY,
DWrite.DWRITE_MEASURING_MODE measuringMode,
ref DWRITE_GLYPH_RUN glyphRun,
IntPtr glyphRunDescription,
IntPtr clientDrawingEffect)
{
HRESULT hr = HRESULT.S_OK;
//var fontFace = Marshal.GetObjectForIUnknown(glyphRun.fontFace) as IDWriteFontFace;
//if (fontFace == null) return HRESULT.E_FAIL;
int glyphCount = (int)glyphRun.glyphCount;
ushort[] glyphIndices = new ushort[glyphCount];
Marshal.Copy(glyphRun.glyphIndices, (short[])(object)glyphIndices, 0, glyphCount);
float[] glyphAdvances = new float[glyphCount];
for (int i = 0; i < glyphCount; i++)
glyphAdvances[i] = Marshal.PtrToStructure<float>(IntPtr.Add(glyphRun.glyphAdvances, i * sizeof(float)));
DWRITE_GLYPH_OFFSET[] glyphOffsets = new DWRITE_GLYPH_OFFSET[glyphCount];
for (int i = 0; i < glyphCount; i++)
glyphOffsets[i] = Marshal.PtrToStructure<DWRITE_GLYPH_OFFSET>(
IntPtr.Add(glyphRun.glyphOffsets, i * Marshal.SizeOf<DWRITE_GLYPH_OFFSET>()));
// Create a path geometry for this glyph run
hr = _d2dFactory.CreatePathGeometry(out ID2D1PathGeometry path);
if (hr != HRESULT.S_OK) return hr;
hr = path.Open(out ID2D1GeometrySink sink);
if (hr != HRESULT.S_OK) { SafeRelease(ref path); return hr; }
// Fill sink with proper shaped glyph outlines ---
glyphRun.fontFace.GetGlyphRunOutline(
glyphRun.fontEmSize,
glyphIndices,
glyphAdvances,
glyphOffsets,
glyphCount,
glyphRun.isSideways,
(glyphRun.bidiLevel & 1) != 0,
(DWrite.ID2D1SimplifiedGeometrySink)sink
);
sink.Close();
D2D1_MATRIX_3X2_F mat = new D2D1_MATRIX_3X2_F
{
_11 = 1,
_22 = 1,
_12 = 0,
_21 = 0,
_31 = baselineOriginX,
_32 = baselineOriginY
};
hr = _d2dFactory.CreateTransformedGeometry(path, mat, out ID2D1TransformedGeometry transformed);
SafeRelease(ref path);
if (hr == HRESULT.S_OK)
GlyphGeometries.Add(transformed);
return hr;
}
HRESULT IDWriteTextRenderer.DrawUnderline(IntPtr c, float x, float y, DWRITE_UNDERLINE u, IntPtr e) => HRESULT.S_OK;
HRESULT IDWriteTextRenderer.DrawStrikethrough(IntPtr c, float x, float y, DWRITE_STRIKETHROUGH s, IntPtr e) => HRESULT.S_OK;
HRESULT IDWriteTextRenderer.DrawInlineObject(IntPtr c, float x, float y, IDWriteInlineObject o, bool sw, bool rtl, IntPtr e) => HRESULT.S_OK;
HRESULT IDWriteTextRenderer.IsPixelSnappingDisabled(IntPtr c, out bool d) { d = false; return HRESULT.S_OK; }
HRESULT IDWriteTextRenderer.GetCurrentTransform(IntPtr c, out DWRITE_MATRIX t) { t = new DWRITE_MATRIX { m11 = 1, m22 = 1 }; return HRESULT.S_OK; }
HRESULT IDWriteTextRenderer.GetPixelsPerDip(IntPtr c, out float p) { p = 1.0f; return HRESULT.S_OK; }
HRESULT IDWritePixelSnapping.IsPixelSnappingDisabled(IntPtr c, out bool d) { d = false; return HRESULT.S_OK; }
HRESULT IDWritePixelSnapping.GetCurrentTransform(IntPtr c, out DWRITE_MATRIX t) { t = new DWRITE_MATRIX { m11 = 1, m22 = 1 }; return HRESULT.S_OK; }
HRESULT IDWritePixelSnapping.GetPixelsPerDip(IntPtr c, out float p) { p = 1.0f; return HRESULT.S_OK; }
}
sealed class CollectGlyphRunsRenderer : IDWriteTextRenderer, IDWritePixelSnapping
{
public struct Run
{
public DWRITE_GLYPH_RUN GlyphRun;
public float X;
public float Y;
}
public readonly List<Run> Runs = new();
HRESULT IDWriteTextRenderer.DrawGlyphRun(
IntPtr ctx,
float x,
float y,
DWrite.DWRITE_MEASURING_MODE mode,
ref DWRITE_GLYPH_RUN run,
IntPtr desc,
IntPtr effect)
{
Runs.Add(new Run
{
GlyphRun = run,
X = x,
Y = y
});
return HRESULT.S_OK;
}
// boilerplate
HRESULT IDWriteTextRenderer.DrawUnderline(IntPtr clientDrawingContext, float baselineOriginX, float baselineOriginY, DWRITE_UNDERLINE underline, IntPtr clientDrawingEffect) => HRESULT.S_OK;
HRESULT IDWriteTextRenderer.DrawStrikethrough(IntPtr clientDrawingContext, float baselineOriginX, float baselineOriginY, DWRITE_STRIKETHROUGH strikethrough, IntPtr clientDrawingEffect) => HRESULT.S_OK;
HRESULT IDWriteTextRenderer.DrawInlineObject(IntPtr clientDrawingContext, float originX, float originY, IDWriteInlineObject inlineObject, bool isSideways, bool isRightToLeft, IntPtr clientDrawingEffect) => HRESULT.S_OK;
HRESULT IDWriteTextRenderer.IsPixelSnappingDisabled(IntPtr c, out bool d) { d = false; return HRESULT.S_OK; }
HRESULT IDWriteTextRenderer.GetCurrentTransform(IntPtr c, out DWRITE_MATRIX t) { t = new DWRITE_MATRIX { m11 = 1, m22 = 1 }; return HRESULT.S_OK; }
HRESULT IDWriteTextRenderer.GetPixelsPerDip(IntPtr c, out float p) { p = 1; return HRESULT.S_OK; }
HRESULT IDWritePixelSnapping.IsPixelSnappingDisabled(IntPtr c, out bool d) { d = false; return HRESULT.S_OK; }
HRESULT IDWritePixelSnapping.GetCurrentTransform(IntPtr c, out DWRITE_MATRIX t) { t = new DWRITE_MATRIX { m11 = 1, m22 = 1 }; return HRESULT.S_OK; }
HRESULT IDWritePixelSnapping.GetPixelsPerDip(IntPtr c, out float p) { p = 1; return HRESULT.S_OK; }
}
sealed class OutlineTextRenderer : IDWriteTextRenderer, IDWritePixelSnapping
{
private readonly ID2D1Factory _factory;
private readonly ID2D1GeometrySink _sink;
public OutlineTextRenderer(ID2D1Factory factory, ID2D1GeometrySink sink)
{
_factory = factory;
_sink = sink;
}
HRESULT IDWriteTextRenderer.DrawGlyphRun(
IntPtr clientDrawingContext,
float baselineOriginX,
float baselineOriginY,
DWrite.DWRITE_MEASURING_MODE measuringMode,
ref DWRITE_GLYPH_RUN glyphRun,
IntPtr glyphRunDescription,
IntPtr clientDrawingEffect)
{
// Get shaped font face
//var fontFace = (IDWriteFontFace)Marshal.GetObjectForIUnknown(glyphRun.fontFace);
int glyphCount = (int)glyphRun.glyphCount;
// Copy glyph indices
ushort[] glyphIndices = new ushort[glyphCount];
for (int i = 0; i < glyphCount; i++)
{
glyphIndices[i] = (ushort)Marshal.ReadInt16(
glyphRun.glyphIndices, i * sizeof(short));
}
// Copy advances
float[] glyphAdvances = new float[glyphCount];
for (int i = 0; i < glyphCount; i++)
{
glyphAdvances[i] = Marshal.PtrToStructure<float>(
IntPtr.Add(glyphRun.glyphAdvances, i * sizeof(float)));
}
// Copy offsets
DWRITE_GLYPH_OFFSET[] glyphOffsets = new DWRITE_GLYPH_OFFSET[glyphCount];
for (int i = 0; i < glyphCount; i++)
{
glyphOffsets[i] = Marshal.PtrToStructure<DWRITE_GLYPH_OFFSET>(
IntPtr.Add(glyphRun.glyphOffsets, i * Marshal.SizeOf<DWRITE_GLYPH_OFFSET>()));
}
var transform = new D2D1_MATRIX_3X2_F
{
_11 = 1,
_12 = 0,
_21 = 0,
_22 = 1,
_31 = baselineOriginX,
_32 = baselineOriginY
};
// Save existing sink transform
_sink.SetFillMode(Direct2D.D2D1_FILL_MODE.D2D1_FILL_MODE_WINDING);
// Append the run outline
glyphRun.fontFace.GetGlyphRunOutline(
glyphRun.fontEmSize,
glyphIndices,
glyphAdvances,
glyphOffsets,
glyphCount,
glyphRun.isSideways,
(glyphRun.bidiLevel & 1) != 0,
(DWrite.ID2D1SimplifiedGeometrySink)_sink);
return HRESULT.S_OK;
}
HRESULT IDWriteTextRenderer.DrawUnderline(IntPtr clientDrawingContext, float baselineOriginX, float baselineOriginY, DWRITE_UNDERLINE underline, IntPtr clientDrawingEffect) => HRESULT.S_OK;
HRESULT IDWriteTextRenderer.DrawStrikethrough(IntPtr clientDrawingContext, float baselineOriginX, float baselineOriginY, DWRITE_STRIKETHROUGH strikethrough, IntPtr clientDrawingEffect) => HRESULT.S_OK;
HRESULT IDWriteTextRenderer.DrawInlineObject(IntPtr clientDrawingContext, float originX, float originY, IDWriteInlineObject inlineObject, bool isSideways, bool isRightToLeft, IntPtr clientDrawingEffect) => HRESULT.S_OK;
HRESULT IDWriteTextRenderer.IsPixelSnappingDisabled(IntPtr clientDrawingContext, out bool isDisabled)
{
isDisabled = false; return HRESULT.S_OK;
}
HRESULT IDWriteTextRenderer.GetCurrentTransform(IntPtr clientDrawingContext, out DWRITE_MATRIX transform)
{
transform = new DWRITE_MATRIX
{
m11 = 1,
m12 = 0,
m21 = 0,
m22 = 1,
dx = 0,
dy = 0
};
return HRESULT.S_OK;
}
HRESULT IDWriteTextRenderer.GetPixelsPerDip(IntPtr clientDrawingContext, out float pixelsPerDip)
{
pixelsPerDip = 1.0f; return HRESULT.S_OK;
}
HRESULT IDWritePixelSnapping.IsPixelSnappingDisabled(IntPtr clientDrawingContext, out bool isDisabled)
{
isDisabled = false; return HRESULT.S_OK;
}
HRESULT IDWritePixelSnapping.GetCurrentTransform(IntPtr clientDrawingContext, out DWRITE_MATRIX transform)
{
transform = new DWRITE_MATRIX
{
m11 = 1,
m12 = 0,
m21 = 0,
m22 = 1,
dx = 0,
dy = 0
};
return HRESULT.S_OK;
}
HRESULT IDWritePixelSnapping.GetPixelsPerDip(IntPtr clientDrawingContext, out float pixelsPerDip)
{
pixelsPerDip = 1.0f; return HRESULT.S_OK;
}
}