@@ -201,101 +201,6 @@ public IRequestContext RequestContext
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[ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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public string Address { get ; private set ; }
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- /// <summary>
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- /// Implement <see cref="IDialogHandler" /> and assign to handle dialog events.
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- /// </summary>
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- /// <value>The dialog handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IDialogHandler DialogHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IJsDialogHandler" /> and assign to handle events related to JavaScript Dialogs.
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- /// </summary>
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- /// <value>The js dialog handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IJsDialogHandler JsDialogHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IKeyboardHandler" /> and assign to handle events related to key press.
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- /// </summary>
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- /// <value>The keyboard handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IKeyboardHandler KeyboardHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IRequestHandler" /> and assign to handle events related to browser requests.
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- /// </summary>
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- /// <value>The request handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IRequestHandler RequestHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IDownloadHandler" /> and assign to handle events related to downloading files.
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- /// </summary>
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- /// <value>The download handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IDownloadHandler DownloadHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="ILoadHandler" /> and assign to handle events related to browser load status.
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- /// </summary>
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- /// <value>The load handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public ILoadHandler LoadHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="ILifeSpanHandler" /> and assign to handle events related to popups.
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- /// </summary>
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- /// <value>The life span handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public ILifeSpanHandler LifeSpanHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IDisplayHandler" /> and assign to handle events related to browser display state.
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- /// </summary>
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- /// <value>The display handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IDisplayHandler DisplayHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IContextMenuHandler" /> and assign to handle events related to the browser context menu
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- /// </summary>
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- /// <value>The menu handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IContextMenuHandler MenuHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IRenderProcessMessageHandler" /> and assign to handle messages from the render process.
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- /// </summary>
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- /// <value>The render process message handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IRenderProcessMessageHandler RenderProcessMessageHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IFindHandler" /> to handle events related to find results.
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- /// </summary>
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- /// <value>The find handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IFindHandler FindHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IAudioHandler" /> to handle audio events.
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- /// </summary>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IAudioHandler AudioHandler { get ; set ; }
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- /// <summary>
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- /// The <see cref="IFocusHandler" /> for this ChromiumWebBrowser.
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- /// </summary>
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- /// <value>The focus handler.</value>
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- /// <remarks>If you need customized focus handling behavior for WinForms, the suggested
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- /// best practice would be to inherit from DefaultFocusHandler and try to avoid
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- /// needing to override the logic in OnGotFocus. The implementation in
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- /// DefaultFocusHandler relies on very detailed behavior of how WinForms and
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- /// Windows interact during window activation.</remarks>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IFocusHandler FocusHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IDragHandler" /> and assign to handle events related to dragging.
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- /// </summary>
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- /// <value>The drag handler.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IDragHandler DragHandler { get ; set ; }
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- /// <summary>
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- /// Implement <see cref="IResourceRequestHandlerFactory" /> and control the loading of resources
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- /// </summary>
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- /// <value>The resource handler factory.</value>
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- [ Browsable ( false ) , DesignerSerializationVisibility ( DesignerSerializationVisibility . Hidden ) , DefaultValue ( null ) ]
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- public IResourceRequestHandlerFactory ResourceRequestHandlerFactory { get ; set ; }
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-
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/// <summary>
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/// Event handler that will get called when the resource load for a navigation fails or is canceled.
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/// It's important to note this event is fired on a CEF UI thread, which by default is not the same as your application UI
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