@@ -125,23 +125,23 @@ public bool IsBrowserInitialized
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/// It's important to note this event is fired on a CEF UI thread, which by default is not the same as your application UI
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/// thread. It is unwise to block on this thread for any length of time as your browser will become unresponsive and/or hang..
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/// To access UI elements you'll need to Invoke/Dispatch onto the UI Thread.
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- /// (The exception to this is when your running with settings.MultiThreadedMessageLoop = false, then they'll be the same thread).
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+ /// (The exception to this is when you're running with settings.MultiThreadedMessageLoop = false, then they'll be the same thread).
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/// </summary>
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public event EventHandler BrowserInitialized ;
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/// <summary>
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/// Occurs when the browser address changed.
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/// It's important to note this event is fired on a CEF UI thread, which by default is not the same as your application UI
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/// thread. It is unwise to block on this thread for any length of time as your browser will become unresponsive and/or hang..
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/// To access UI elements you'll need to Invoke/Dispatch onto the UI Thread.
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- /// (The exception to this is when your running with settings.MultiThreadedMessageLoop = false, then they'll be the same thread).
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+ /// (The exception to this is when you're running with settings.MultiThreadedMessageLoop = false, then they'll be the same thread).
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/// </summary>
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public event EventHandler < AddressChangedEventArgs > AddressChanged ;
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/// <summary>
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/// Occurs when [title changed].
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/// It's important to note this event is fired on a CEF UI thread, which by default is not the same as your application UI
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/// thread. It is unwise to block on this thread for any length of time as your browser will become unresponsive and/or hang..
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/// To access UI elements you'll need to Invoke/Dispatch onto the UI Thread.
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- /// (The exception to this is when your running with settings.MultiThreadedMessageLoop = false, then they'll be the same thread).
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+ /// (The exception to this is when you're running with settings.MultiThreadedMessageLoop = false, then they'll be the same thread).
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/// </summary>
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public event EventHandler < TitleChangedEventArgs > TitleChanged ;
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