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+ [Definition]
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+ titleIds = 5000010101a00, 5000010101b00
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+ name = "Resolution"
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+ path = "Lego City Undercover/Graphics"
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+ description = Changes the resolution of the game. Made by Ryce-Fast.
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+ version = 5
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+
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+ [Default]
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+ $width = 1280
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+ $height = 720
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+ $0x031 = 0
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+ $0x033 = 0
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+ $0x034 = 0
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+ $0x035 = 0
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+ $0x431 = 0
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+ $0x432 = 0
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+ $0x433 = 0
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+ $0x434 = 0
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+
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+
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+ # Resolutions
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+
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+ [Preset]
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+ name = 640x360
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+ category = Resolution
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+ $width = 640
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+ $height = 360
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+
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+ [Preset]
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+ name = 960x540
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+ category = Resolution
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+ $width = 960
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+ $height = 540
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+
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+ [Preset]
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+ name = 1280x720 (HD, Default)
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+ category = Resolution
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+ default = 1
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+
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+ [Preset]
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+ name = 1600x900 (HD+)
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+ category = Resolution
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+ $width = 1600
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+ $height = 900
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+
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+ [Preset]
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+ name = 1920x1080 (Full HD)
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+ category = Resolution
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+ $width = 1920
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+ $height = 1080
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+
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+ [Preset]
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+ name = 2560x1440 (2K)
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+ category = Resolution
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+ $width = 2560
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+ $height = 1440
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+
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+ [Preset]
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+ name = 3200x1800
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+ category = Resolution
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+ $width = 3200
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+ $height = 1800
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+
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+ [Preset]
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+ name = 3840x2160 (4K)
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+ category = Resolution
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+ $width = 3840
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+ $height = 2160
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+
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+ [Preset]
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+ name = 5120x2880
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+ category = Resolution
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+ $width = 5120
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+ $height = 2880
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+
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+ [Preset]
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+ name = 7680x4320 (8K)
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+ category = Resolution
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+ $width = 7680
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+ $height = 4320
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+ $gameWidth = 1280
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+ $gameHeight = 720
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+
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+
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+ # Texture Sharpness
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+
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+ [Preset]
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+ name = Normal Sharpness
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+ category = Texture Quality
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+ default = 1
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+
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+ [Preset]
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+ name = Medium Sharpness
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+ category = Texture Quality
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+ $0x031 = -.5
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+ $0x033 = -.5
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+ $0x034 = -.5
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+ $0x035 = -.5
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+ $0x431 = -.5
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+ $0x432 = -.5
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+ $0x433 = -.5
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+ $0x434 = -.5
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+
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+ [Preset]
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+ name = High Sharpness
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+ category = Texture Quality
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+ $0x031 = -1
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+ $0x033 = -1
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+ $0x034 = -1
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+ $0x035 = -1
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+ $0x431 = -1
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+ $0x432 = -1
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+ $0x433 = -1
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+ $0x434 = -1
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+
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+ [Preset]
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+ name = Ultra Sharpness
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+ category = Texture Quality
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+ $0x031 = -4
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+ $0x033 = -4
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+ $0x034 = -4
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+ $0x035 = -4
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+ $0x431 = -4
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+ $0x432 = -4
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+ $0x433 = -4
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+ $0x434 = -4
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+
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+
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+ [TextureRedefine]
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+ width = 1280
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+ height = 720
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+ tileModesExcluded = 0x001 # For Video Playback
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+ overwriteWidth = ($width/$gameWidth) * 1280
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+ overwriteHeight = ($height/$gameHeight) * 720
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+
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+ #[TextureRedefine]
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+ #width = 864
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+ #height = 480
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+ #formats = 0x01a
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+ #overwriteWidth = ($width/$gameWidth) * 864
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+ #overwriteHeight = ($height/$gameHeight) * 480
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+
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+ [TextureRedefine]
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+ width = 640
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+ height = 368
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+ overwriteWidth = ($width/$gameWidth) * 640
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+ overwriteHeight = ($height/$gameHeight) * 368
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+
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+ [TextureRedefine]
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+ formats = 0x031
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+ overwriteRelativeLodBias = $0x031
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+
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+ [TextureRedefine]
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+ formats = 0x033
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+ overwriteRelativeLodBias = $0x033
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+
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+ [TextureRedefine]
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+ formats = 0x034
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+ overwriteRelativeLodBias = $0x034
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+
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+ [TextureRedefine]
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+ formats = 0x035
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+ overwriteRelativeLodBias = $0x035
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+
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+ [TextureRedefine]
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+ formats = 0x431
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+ overwriteRelativeLodBias = $0x431
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+
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+ [TextureRedefine]
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+ formats = 0x432
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+ overwriteRelativeLodBias = $0x432
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+
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+ [TextureRedefine]
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+ formats = 0x433
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+ overwriteRelativeLodBias = $0x433
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+
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+ [TextureRedefine]
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+ formats = 0x434
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+ overwriteRelativeLodBias = $0x434
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