Releases: cetteup/BF2AutoSpectator
BF2AutoSpectator v0.6.2
This is the v0.6.2 release of the BF2 auto spectator.
Fixes
Maintenance
Full Changelog: v0.6.1...v0.6.2
BF2AutoSpectator v0.6.1
This is the v0.6.1 release of the BF2 auto spectator.
Features
- Ignore next_player command if we just switched players
- Don't exit on critical game errors when using controller
Maintenance
Full Changelog: v0.6.0...v0.6.1
BF2AutoSpectator v0.6.0
BF2AutoSpectator v0.5.0
This is the v0.5.0 release of the BF2 auto spectator.
Features
- Add team detection for Battlefield Pirates 2 mod
- Add spawn coordinates for Battlefield Pirates 2 mod maps
- Add default camera view detection for Battlefield Pirates 2 mod maps
- Speed up legacy mouse reset
Fixes
- Ignore clicks if cursor is not on game window, fixes #11
- Properly handle in-game cursor when checking position
- Use 900p histograms for Battlefield Pirates 2 mod
- Spread randomly generated spawn points wider
- Add file overrides for Battlefield Pirates 2 mod
Full Changelog: v0.4.3...v0.5.0
bf2-auto-spectator v0.4.3
This is the v0.4.3 release of the BF2 auto spectator.
Features
- Detect whether spawn menu is open based on close button
- Detect map rotation game mode
- Use randomly generated spawn coordinates for unsupported maps
Fixes
Full Changelog: v0.4.2...v0.4.3
bf2-auto-spectator v0.4.2
bf2-auto-spectator v0.4.1
This is the v0.4.1 release of the BF2 auto spectator.
Features
- Purge server history before starting a new game instance (significantly speeds up game launch)
- Add handling for game restarts due to mod changes
- Basic support for Special Forces (team detection, map detection/spawn coordinates, default camera view detection)
Fixes
- Launch game instance directly instead of launching via shell
- Always reset default camera view iteration counter if no longer visible
- Don't treat 404 as when controller does not have a server to join
- Unpause player rotation after respawn/round end
Full Changelog: v0.4.0...v0.4.1
bf2-auto-spectator v0.4.0
This release fixes a lot of minor bugs, adds handling for spawning on any flag and significantly speeds up the menu handling.
Other changes/improvements:
- add
respawncontroller command - start spectating directly on servers with freecam enabled (skip spawn-suicide)
- restart spectating after round restart
- add version info to executable
bf2-auto-spectator v0.3.1
This release introduces auto-spawn support for all remaining map-size variants of the vanilla maps.
Other changes/improvements:
- fix two imports causing issues in some cases
- recommend a much newer version of tesseract
bf2-auto-spectator v0.3.0
This release mostly contains minor improvements for users, only introducing three new controller commands. It does, however, contain significant changes/improvements to the code structure.
The three new controller commands are:
- pause_rotation (pause the rotation between players for 5 minutes)
- resume_rotation (resume rotating between players)
- next_player (immediately/manually switch to the next player)
It is also the first release consisting of a single file instead of a .zip-archive.