You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+16-7Lines changed: 16 additions & 7 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -6,14 +6,12 @@ Original Repo: https://github.com/xpple/SeedMapper/
6
6
7
7
This project is a friendly, independent fork of Seedmapper. I have not proposed any improvements or features to the upstream but I am welcome to them incorporating my changes. I will sporatically maintain this project and re-base/sync with the upstream project.
8
8
9
-
## Installation and pre-requisites
9
+
## Compiling
10
10
11
-
See original [repo](https://github.com/xpple/SeedMapper) for the project. A precompiled version of my fork will be made available for download.
11
+
Original instructions do not apply. Clone and compile as normal. I have included the Cubiome and JExtract files already.
12
12
13
13
## Improvements
14
14
15
-

16
-
17
15
### Java 21
18
16
Project now builds against Java 21 LTS, however, Minecraft/Fabric must have the flag ```--enable-preview``` added to the Java arguments.
19
17
@@ -22,17 +20,26 @@ This tells the JVM to accept preview bytecode and APIs. Functionally nothing els
22
20

23
21
24
22
### Zoom
25
-
Zoom further out on the SeedMap
23
+
Zoom further out on the SeedMap. Limited to approx 30,000x30,000. I suggest enabling the clear cache setting below.
24
+
25
+

26
+
27
+
### Directional Arrow
28
+
Around your player icon in the SeedMap there will be a little arrow showing you which direction you're facing. This is toggleable with ```/sm:config ShowPlayerDirectionArrow```.
29
+
30
+

26
31
27
32
### Memory Handling
28
-
Added a config option ```/sm:config ClearSeedMapCachesOnClose``` to clear tiles, per‑world locations and any other relevant caches. When enabled, this prevents FPS dips from garbage collection on large caches after zooming out far and then closing the map.
33
+
Added a config option ```/sm:config ClearSeedMapCachesOnClose``` to clear tiles, per‑world locations and any other relevant caches. When enabled, this prevents FPS dips from garbage collection on large caches after zooming out far and then closing the map. Opening the map again will result it in being loaded like its the first time, at smaller zoom levels this isn't a problem.
29
34
30
35
### Icon Text
31
36
When hovering over location icons in the SeedMap it will display text telling you what the locations are.
32
37
38
+

39
+
33
40
### Added Elytra/End Ship Locations
34
41
Can now find Elytra via locating End Ships with the locate command ```/sm:locate feature end_city_ship``` or simply selecting the Elytra icon in the SeedMap
35
-
This has now been implemented by upstream. I have however kept my original Elytra icon, because we aren't going to the ships for anything else are we?
42
+
This has now been implemented by upstream. They have unified both End City Ships and End Cities together. I have utilised their change but kept my original Elytra icon, because we aren't going to the ships for anything else are we?
36
43
37
44
### Export SeedMap
38
45
- Added **Export JSON** button on the top right of the SeedMap screen which will export all selected locations to a JSON
@@ -44,6 +51,8 @@ Configurable ESP settings allowing for custom colors, fill (imperfect) and trans
Copy file name to clipboardExpand all lines: src/main/resources/assets/seedmapper/lang/en_us.json
+1Lines changed: 1 addition & 0 deletions
Original file line number
Diff line number
Diff line change
@@ -96,6 +96,7 @@
96
96
"config.oreAirCheck.comment": "Whether or not SeedMapper should use in-game air checks to invalidate ore positions.",
97
97
"config.devMode.comment": "Enables certain debug commands.",
98
98
"config.clearSeedMapCachesOnClose.comment": "If enabled, closing the seed map frees all cached tiles and structures immediately instead of keeping them for faster re-open.",
99
+
"config.showPlayerDirectionArrow.comment": "Draws a small arrow outside your icon to show the direction you're facing on the seed map.",
99
100
"config.blockHighlightEsp.comment": "Controls the ESP colors used for highlighted block clusters.",
100
101
"config.oreVeinEsp.comment": "Controls the ESP colors used for ore vein highlights.",
101
102
"config.terrainEsp.comment": "Controls the ESP colors used for terrain outlines.",
0 commit comments