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@@ -267,6 +267,11 @@ I did not, nor could I copy their code directly as most are Meteor based mods. S
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- Novel design where it implements a toggleable modified AimAssist setting whilst falling
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- Adds toggleable MaceDMG hack on impact
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### SpearAssist
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- Adds configurable hold and dash boosts (capped at vanilla Flight speeds) whenever you charge a spear and hold attack.
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- Highlights distant spear targets with MobESP's current render style or a glow fallback when MobESP is disabled, using a customizable color and distance.
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- Keeps AimAssist running during spear charges and automatically re-represses right-click whenever the spear drops.
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### WindChargeKey
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- Bind switching then throwing a wind charge to a key
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- Delay, silent and auto jump settings
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### SpearAssist
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- Boost Modes:
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- Dash - Charge with your right click and whilst doing that you can boost yourself forward a specific distance your left click creating a velocity based attack
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- Hold - While charging you are constantly boosting forward whenever you press the left click
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- Your player can optionally stay grounded when boosting as to avoid flying off into the distance on each attack
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- Highlighting: You can highlight near and far entities within your attack range. Near meaning the distance you can jab at them and far the distance you can charge at them. Set to 7 for near and 8.5 blocks for far.
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- Your charge is automatically and constantly resumed so you can forever hold right click. It will be noisy but even if the spear is pointed down you will still be able to attack.
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- You can optionally allow aim assist to work whilst holding right click.
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- Your jab attack will auto hit once the timeout has expired so long as you're hitting an entity.
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