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Added TrialSpawnerESP
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README.md

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@@ -230,6 +230,16 @@ Build without the flag to get the full CevAPI experience; build with the flag fo
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### BeaconExploit
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- Force specific effects even on lower tiers
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### TrialSpawnerESP
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- Finds every Trial Spawner entity and renders colors based on the state (idle, charging, active, completed)
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- Draws activation ring which brightens when you're within the detection range
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- Reads data on the on the spawner to show wave progress, active mob count, next-wave timer, cooldown countdown, trial type, distance, mob type, ominous/normal state and more
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- Uses block-decoration heuristics to determine mob type even if data is missing
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- Draws tethers to nearby Trial Vaults
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- Congifurable with toggles for all of the above
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![Trial](https://i.imgur.com/Hp20hse.png)
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## What’s changed or improved in this fork?
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### ItemESP (Expanded)

src/main/java/net/wurstclient/hack/HackList.java

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public final TpAuraHack tpAuraHack = new TpAuraHack();
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public final TrajectoriesHack trajectoriesHack = new TrajectoriesHack();
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public final TreeBotHack treeBotHack = new TreeBotHack();
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public final TrialSpawnerEspHack trialSpawnerEspHack =
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new TrialSpawnerEspHack();
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public final TriggerBotHack triggerBotHack = new TriggerBotHack();
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public final TrollPotionHack trollPotionHack = new TrollPotionHack();
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public final TrueSightHack trueSightHack = new TrueSightHack();

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