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Changelog

All notable changes to this project will be documented in this file.

This log file is following the guideline of keep a changelog.

[Unreleased]

[0.2.2] - 2019-11-27

Added

  • Added body frame markers (r/g/b arrow). Frame markers are scaled by UI sliders.
  • Server hibernating mode added. If the server is hibernating, wait until server awake.

Changed

  • Configuration number for visuals. If configuration number does not match, reinitialize visuals. This only works with RaiSim commit >= 0455fb54e54c3d3fa471ef40e67b97a228b31d35
  • If the screen size is changed while recording, terminate video recording
  • Video is now saved in Screenshot directory.
  • Erased redundant default materials in order to reduce git lfs bandwidth.

Fixed

  • We do not need configuration number for contact update. Line for getting configuration number is removed. This only works with RaiSim commit >= 0455fb54e54c3d3fa471ef40e67b97a228b31d35
  • Screen size now can be changed.

[0.2.1] - 2019-11-22

Added

  • Contact point markers (red sphere) and contact force arrows (blue arrow) are now scaled by UI sliders.

Changed

  • Empty root objects are renamed to start with _ (underbar).
  • Sidebar UI is aligned by Vertical Layout Group. It is easier to add more UI elements now.

Fixed

  • Contact force visualization bug fixed. Contact frame was not considered. This works together with RaiSimServer bug fix 62192fbf67502cc563a338643340ff665a9b536f.

[0.2.0] - 2019-11-20

Added

  • New CHANGELOG.md for tracking release versions.
  • Orbiting around selected objects by mouse left-click.

Changed

  • Mesh import from AssimpNet-based com.donghok.meshimporter Unity package.
  • Initialize in multiple Update() iteration. To prevent freezing GUI.

Removed

  • Previous runtime mesh importers (obj, dae, stl) are ditched.

[0.1.0] - 2019-11-14

Added

  • First test release. Visualizing RaiSim simulation scene by TCP/IP communication.