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chore(deps): update all dependencies to 4.7.2
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Chickensoft.Log.Godot/Chickensoft.Log.Godot.csproj

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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="GodotSharp" Version="4.7.1" />
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<PackageReference Include="GodotSharp" Version="4.7.2" />
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<PackageReference Include="Chickensoft.Log" Version="2.0.0" />
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</ItemGroup>
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</Project>

global.json

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"rollForward": "latestMinor"
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},
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"msbuild-sdks": {
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"Godot.NET.Sdk": "4.7.1"
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"Godot.NET.Sdk": "4.7.2"
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}
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}

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