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Runtime project manipulation #38

@echostorm

Description

@echostorm

All the current MCP servers are focused on the editor and blueprint side of things, but what about having AI agents that we can chat with while the game is running and have them interact with world and actors doing things like modify attributes/meshes/textures or understand information of actions in the running project.
examples:

  • what is the current health of player 1?
  • if player 1 health is below 30% change color of name tag to red color.
  • How many box meshes have been spawned since start of game?
    etc...

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