Main updated to 1.4 #365
Replies: 8 comments 8 replies
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At this point I think it's time to update this description: And I would add it to the new custom node list again |
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So I'd like to plug this a bit on reddit - does anyone have a nice screenshot of a relatively complex controller that they'd like to offer - ideally a screenshot of the whole workflow, and then one of what it looks like with controllers. |
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thanks :). Then I'll give it a push on /r/comfyui and /r/stablediffusion -
that's where I got most interest in UE!
…On Wed, 20 Nov 2024 at 09:55, JorgeR81 ***@***.***> wrote:
Yeah, OK. I will make a nice one.
Give me until tomorrow, to try a few things. I will find a better
placement for the Prompts.
It won't have an IPAdapter / FaceID, for now, because I'm waiting to try
the Image Preview with batch images, to find the best layout.
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Here are some images. Here's the workflow. The Rgthree switch allows to enable/disable Image2Image, with the group bypass button, in the Controller's header. I used the toggle button in the Topbar to show all Controllers. Generating image ( Ultimate Upscale stage ). The image is done I changed the controllers layout, to display the Model and Loras, instead of Face Detailer's mask preview. Generating again. Here I collapsed some Controllers to see the workflow. Another image is done. This time only the first Sampler was used. |
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We could also mention that we can hide widgets by pugging in Primitives. |
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I've made a shorter set of images. These may be easier to understand. Workflow. It has ControNet, Image2Image, Refiner ( with latent upscaler ), FaceDetailer and Ultimate Upscale. Controller visible. I used the toggle button in the top bar, next to the Manager button. I expanded all Controller windows Generating an image. First stage is almost done. Ultimate Upscale stage. We also have the live preview in the large image node. The image generation complete. |
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This was WIP, but I think I looks even better. It uses Primitives to hide widgets, on FaceDetailer and UltimateUpscale nodes. It also has IPAdapter FaceID + InstantID + 5 Image bach. And this is just the first Sampler ! EDIT: for the Controller, use the image bellow. |
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@chrisgoringe, Same workflow, but better final image. Just tidied up the workflow with Trung0246 nodes. |
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I'll continue to work on dev as 1.4.1 (doing things from https://github.com/chrisgoringe/cg-controller/milestone/32 and https://github.com/chrisgoringe/cg-controller/milestones/Small%20enhancements)
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