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@@ -8,7 +8,38 @@ Problems? Jump down to [logging and debugging](https://github.com/chrisgoringe/c
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Ideas for how to improve the nodes (or bug reports) - [raise an issue](https://github.com/chrisgoringe/cg-use-everywhere/issues)
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Shameless plug for my other nodes -> Check out [Image Picker](https://github.com/chrisgoringe/cg-image-picker) for another way to make some workflows smoother. And leave a star if you like something!
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Shameless plug for my other nodes -> Check out [Image Picker](https://github.com/chrisgoringe/cg-image-filter) for another way to make some workflows smoother. And leave a star if you like something!
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---
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## Update for ComfyUI front end 1.16
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ComfyUI front end 1.16 made a major change to the way that inputs and widgets work, which had a significant impact on the UE nodes.
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A widget is no longer converted to an input in order to connect to it; instead, you just connect an output to it, and it converts.
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This is quite cool - except that it meant that there was no way for UE to tell if a widget was supposed to be an empty input for UE to feed.
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So there is a new mechanism for this. Here's a picture of a node that I have right-clicked:
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Things to notice:
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- There is a new menu `UE Connectable Widgets` which lists all the widgets. Those marked as connectable have a green bar to the left of the name.
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- Select a widget to toggle its value
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- Next to the widget, where an input would be, the connectable widgets have a graphical indication of their state.
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- The smaller dark circle (next to steps) indicate a connectable node which is not connected (widget value will be used)
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- The light circle (next to cfg) and greying out the widget indicates that a UE node will provide the value
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- No icon (all the other widgets) indicates that they are not UE connectable
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- Other inputs still have the indications of normal connection or UE connection (here model is a UE connection)
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You'll probably find that turning the `showlinks` option on helps, and the `highlight` option is required for those widget indicators which help a lot.
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Hopefully old workflows will be automatically converted when you load them. Hopefully.
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@@ -36,6 +67,9 @@ UE nodes mostly work with group nodes. But there are a couple of important thing
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## Latest updates
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6.0 (April 2025)
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- Very major rebuild to deal with latest version of Comfy
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5.0 (6th August 2024)
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- Significant change to core logic. Should greatly reduce incompatibility issues, but may have unexpoected consequences!
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- Added to right-click menu on nodes the option to make a node reject all UE connections.
alert("Use Everywhere nodes may not work correctly with this version of ComfyUI. See https://github.com/chrisgoringe/cg-use-everywhere/discussions/287.")
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