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For in game levels, the byte
0x80in an object stream, and not attached to any object, seems to signify something.1-1
At the end of 1-1, there are these bytes:
40 19 80 f 40 18 83 f 41 19 83 f 80 8 42 80 42 1a 8b 9 41 18 91 18 0 12 94 2 0 0 9b 29I think they parse out to this
40 19 80 fa brick40 18 83 fa brick41 19 83 fa brick80 8 42 80????????42 1a 8b 9a bank 1 object with id 941 18 91 18a bank 1 object with id 180 12 94 2a bank 0 object with id 20 0 9b 29a bank 0 object with id 29so what is the
80 8 42 80sequence?4-2
4-2 kicks off with an
0x80right away80 42 17 0 5 45 15 8 7 40 14 9 5a 44 16 10 7If you ignore the starting 0x80, the rest of the bytes do seem to be objects as expected.
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