Skip to content

Validate player bots #8

@clark-pan

Description

@clark-pan

The system currently doesn't validate the players moves, so its entirely possible to create moves for other player's anemone.

I think this should be done when the move is generated, rather than in the engine. Should be more efficient that way.

We should also implement timeout/error handling for the bots, so a badly programmed bot doesn't hang your game.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions