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Generate Websocket token from auth in Unity WebGL build (#2988)
# Description of Changes
This is a fix for community bug which auth token is not used to create
Websocket connection in Unity WebGL build.
The issue here:
#352
# API and ABI breaking changes
None
# Expected complexity level and risk
1
# Testing
- [ ] Using OAuth2.0 tokens, you should get the same `Identity` even
when the token is refreshed in the WebGL build
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