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src/content/docs/durable-objects/concepts/durable-object-lifecycle.mdx

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@@ -44,7 +44,7 @@ A Durable Object can be in one of the following states at any moment:
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This is how a Durable Object transitions among these states (each state is in a rounded rectangle).
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![Lifecycle of a Durable Object](~/assets/images/durable-objects/lifecycle-of-a-do.png)
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Assuming a Durable Object does not run, the first incoming request or event (like an Alarm) will execute the `constructor()` of the Durable Object class, then run the corresponding function invoked.
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