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Call to VsPuId.passID is still needed
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L1Trigger/L1CaloTrigger/plugins/L1NNCaloTauEmulator.cc

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@@ -531,6 +531,7 @@ void L1NNCaloTauEmulator::produce(edm::Event& iEvent, const edm::EventSetup& eSe
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float idScore = -1.;
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if (!VsPuId.method().empty()) {
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VsPuId.passID(*cl3dIt, cluster);
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idScore = cluster.egVsPUMVAOut();
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}
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