Selecting null area faces? #103
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I am trying to clean up some large and difficult meshes. The way we generate them produces a decent number of null-area faces. Is there a simple way of selecting null area faces without removing them? Most of them seem to get fixed by remove_t_vertices_by_edge_flip, but after doing this I want to check and make sure they are all fixed before moving on. In the GUI version, I am doing so by coloring the mesh by face area, and then selecting by face quality, but this feels a little awkward. |
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Sorry for the very late reply! You could use the |
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Sorry for the very late reply!
You could use the
per_face_quality_according_to_triangle_shape_and_aspect_ratiofilter, usingAreaas metric, to set the area into the quality field.Then, you could use the
conditional_face_selectionfilter withcondselect='fq==0', that will select all faces having quality 0.Then, you can check the number of selected faces with the
selected_face_numbermethod of the Mesh class.