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TEXTURED MESH SIMPLIFICATION #204

@JCAELA

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@JCAELA

Hi all,

I am trying to reduce the size of a textured mesh via "simplification_quadric_edge_collapse_decimation_with_texture()" filter. Unfortunately, I do not know to insert the arguments of this filter.

Do you have any simple example of a script where this filter is applied?

Thank you

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