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[#211] Update the default branch to main (#212)
Resolves #211
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README.md

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[![GitHub CI](https://github.com/kowainik/co-log/workflows/CI/badge.svg)](https://github.com/kowainik/co-log/actions)
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[![Build status](https://img.shields.io/travis/kowainik/co-log.svg?logo=travis)](https://travis-ci.org/kowainik/co-log)
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[![MPL-2.0 license](https://img.shields.io/badge/license-MPL--2.0-blue.svg)](https://github.com/kowainik/co-log/blob/master/LICENSE)
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[![MPL-2.0 license](https://img.shields.io/badge/license-MPL--2.0-blue.svg)](https://github.com/kowainik/co-log/blob/main/LICENSE)
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created the tutorial series which introduces the main concepts behind `co-log`
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smoothly:
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* [Intro: Using `LogAction`](https://github.com/kowainik/co-log/blob/master/co-log/tutorials/1-intro/Intro.md)
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* [Using custom monad that stores `LogAction` inside its environment](https://github.com/kowainik/co-log/blob/master/co-log/tutorials/2-custom/Custom.md)
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* [Intro: Using `LogAction`](https://github.com/kowainik/co-log/blob/main/co-log/tutorials/1-intro/Intro.md)
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* [Using custom monad that stores `LogAction` inside its environment](https://github.com/kowainik/co-log/blob/main/co-log/tutorials/2-custom/Custom.md)
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`co-log` also cares about concurrent logging. For this purpose we have the `concurrent-playground`
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executable where we experiment with different multithreading scenarios to test the library's behavior.

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