Use Case
need to register global textures on custom pipeline, for like blue noise texture etc, but ths function is currently not implemented.
Problem Description
just need this feature...
Proposed Solution
No response
How it works
No response
Alternatives Considered
i can create a component to set my 'global' texture for each model, but it's just a little bit redundant to do so if i have hundred models in the scene, plus, for post effects, you actually don't have a way to set 'global' texture for the quad material.
Additional Information
No response