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Using a non-symmetrical image for the progress node tests.
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cocos2d-ui-tests/tests/CCRendererTest.m

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -137,7 +137,7 @@ - (void)setupProgressNodeTest
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// Radial timer
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{
140-
NSString *image = @"Tiles/05.png";
140+
NSString *image = @"Tiles/06.png";
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CGPoint position = ccp(0.1, 0.25);
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CCTime interval = 1.0/60.0;
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@@ -161,7 +161,7 @@ - (void)setupProgressNodeTest
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// Radial timer with animating midpoint.
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{
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NSString *image = @"Tiles/05.png";
164+
NSString *image = @"Tiles/06.png";
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CGPoint position = ccp(0.1, 0.5);
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CCTime interval = 1.0/60.0;
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@@ -186,7 +186,7 @@ - (void)setupProgressNodeTest
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}
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{
189-
NSString *image = @"Tiles/05.png";
189+
NSString *image = @"Tiles/06.png";
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CGPoint position = ccp(0.2, 0.25);
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CCTime interval = 1.0/60.0;
192192

@@ -212,7 +212,7 @@ - (void)setupProgressNodeTest
212212
}
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214214
{
215-
NSString *image = @"Tiles/05.png";
215+
NSString *image = @"Tiles/06.png";
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CGPoint position = ccp(0.2, 0.5);
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CCTime interval = 1.0/60.0;
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@@ -238,7 +238,7 @@ - (void)setupProgressNodeTest
238238
}
239239

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{
241-
NSString *image = @"Tiles/05.png";
241+
NSString *image = @"Tiles/06.png";
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CGPoint position = ccp(0.3, 0.25);
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CCTime interval = 1.0/60.0;
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@@ -264,7 +264,7 @@ - (void)setupProgressNodeTest
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}
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{
267-
NSString *image = @"Tiles/05.png";
267+
NSString *image = @"Tiles/06.png";
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CGPoint position = ccp(0.3, 0.5);
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CCTime interval = 1.0/60.0;
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@@ -290,7 +290,7 @@ - (void)setupProgressNodeTest
290290
}
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{
293-
NSString *image = @"Tiles/05.png";
293+
NSString *image = @"Tiles/06.png";
294294
CGPoint position = ccp(0.4, 0.25);
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CCTime interval = 1.0/60.0;
296296

@@ -316,7 +316,7 @@ - (void)setupProgressNodeTest
316316
}
317317

318318
{
319-
NSString *image = @"Tiles/05.png";
319+
NSString *image = @"Tiles/06.png";
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CGPoint position = ccp(0.4, 0.5);
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CCTime interval = 1.0/60.0;
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@@ -342,7 +342,7 @@ - (void)setupProgressNodeTest
342342
}
343343

344344
{
345-
NSString *image = @"Tiles/05.png";
345+
NSString *image = @"Tiles/06.png";
346346
CGPoint position = ccp(0.5, 3.0/8.0);
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348348
CCSprite *sprite = [CCSprite spriteWithImageNamed:image];

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