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Commit 31945f6

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author
Thayer J Andrews
committed
CCEffects - Change "varying" to "varyings" to match our use of "uniforms" elsewhere
No functional change
1 parent f1406f2 commit 31945f6

13 files changed

+29
-29
lines changed

cocos2d/CCEffect.m

Lines changed: 12 additions & 12 deletions
Original file line numberDiff line numberDiff line change
@@ -299,29 +299,29 @@ + (NSSet *)defaultEffectVertexUniformNames
299299

300300
-(id)init
301301
{
302-
return [self initWithFragmentFunction:nil vertexFunctions:nil fragmentUniforms:nil vertexUniforms:nil varying:nil];
302+
return [self initWithFragmentFunction:nil vertexFunctions:nil fragmentUniforms:nil vertexUniforms:nil varyings:nil];
303303
}
304304

305-
-(id)initWithFragmentUniforms:(NSArray*)fragmentUniforms vertexUniforms:(NSArray*)vertexUniforms varying:(NSArray*)varying
305+
-(id)initWithFragmentUniforms:(NSArray*)fragmentUniforms vertexUniforms:(NSArray*)vertexUniforms varyings:(NSArray*)varyings
306306
{
307-
return [self initWithFragmentFunction:nil vertexFunctions:nil fragmentUniforms:fragmentUniforms vertexUniforms:vertexUniforms varying:varying];
307+
return [self initWithFragmentFunction:nil vertexFunctions:nil fragmentUniforms:fragmentUniforms vertexUniforms:vertexUniforms varyings:varyings];
308308
}
309309

310-
-(id)initWithFragmentFunction:(NSMutableArray*) fragmentFunctions fragmentUniforms:(NSArray*)fragmentUniforms vertexUniforms:(NSArray*)vertexUniforms varying:(NSArray*)varying
310+
-(id)initWithFragmentFunction:(NSMutableArray*) fragmentFunctions fragmentUniforms:(NSArray*)fragmentUniforms vertexUniforms:(NSArray*)vertexUniforms varyings:(NSArray*)varyings
311311
{
312-
return [self initWithFragmentFunction:fragmentFunctions vertexFunctions:nil fragmentUniforms:fragmentUniforms vertexUniforms:vertexUniforms varying:varying];
312+
return [self initWithFragmentFunction:fragmentFunctions vertexFunctions:nil fragmentUniforms:fragmentUniforms vertexUniforms:vertexUniforms varyings:varyings];
313313
}
314314

315-
-(id)initWithFragmentFunction:(NSMutableArray*) fragmentFunctions vertexFunctions:(NSMutableArray*)vertexFunctions fragmentUniforms:(NSArray*)fragmentUniforms vertexUniforms:(NSArray*)vertexUniforms varying:(NSArray*)varying
315+
-(id)initWithFragmentFunction:(NSMutableArray*) fragmentFunctions vertexFunctions:(NSMutableArray*)vertexFunctions fragmentUniforms:(NSArray*)fragmentUniforms vertexUniforms:(NSArray*)vertexUniforms varyings:(NSArray*)varyings
316316
{
317317
if((self = [super init]))
318318
{
319-
[self buildEffectWithFragmentFunction:fragmentFunctions vertexFunctions:vertexFunctions fragmentUniforms:fragmentUniforms vertexUniforms:vertexUniforms varying:varying];
319+
[self buildEffectWithFragmentFunction:fragmentFunctions vertexFunctions:vertexFunctions fragmentUniforms:fragmentUniforms vertexUniforms:vertexUniforms varyings:varyings];
320320
}
321321
return self;
322322
}
323323

324-
- (void)buildEffectWithFragmentFunction:(NSMutableArray*) fragmentFunctions vertexFunctions:(NSMutableArray*)vertexFunctions fragmentUniforms:(NSArray*)fragmentUniforms vertexUniforms:(NSArray*)vertexUniforms varying:(NSArray*)varying
324+
- (void)buildEffectWithFragmentFunction:(NSMutableArray*) fragmentFunctions vertexFunctions:(NSMutableArray*)vertexFunctions fragmentUniforms:(NSArray*)fragmentUniforms vertexUniforms:(NSArray*)vertexUniforms varyings:(NSArray*)varyings
325325
{
326326
if (fragmentFunctions)
327327
{
@@ -360,7 +360,7 @@ - (void)buildEffectWithFragmentFunction:(NSMutableArray*) fragmentFunctions vert
360360
_vertexUniforms = [[CCEffect defaultEffectVertexUniforms] copy];
361361
}
362362

363-
[self setVarying:varying];
363+
[self setVaryings:varyings];
364364

365365
_stitchFlags = CCEffectFunctionStitchBoth;
366366

@@ -400,11 +400,11 @@ -(void)buildUniformTranslationTable
400400
}
401401
}
402402

403-
-(void)setVarying:(NSArray*)varying
403+
-(void)setVaryings:(NSArray*)varyings
404404
{
405-
if (varying)
405+
if (varyings)
406406
{
407-
_varyingVars = [varying copy];
407+
_varyingVars = [varyings copy];
408408
}
409409
else
410410
{

cocos2d/CCEffectBloom.m

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -81,7 +81,7 @@ -(id)initWithPixelBlurRadius:(NSUInteger)blurRadius intensity:(float)intensity l
8181

8282
if(self = [super initWithFragmentUniforms:@[u_enableGlowMap, u_luminanceThreshold, u_intensity]
8383
vertexUniforms:@[u_blurDirection]
84-
varying:@[v_blurCoords]])
84+
varyings:@[v_blurCoords]])
8585
{
8686

8787
self.debugName = @"CCEffectBloom";
@@ -364,7 +364,7 @@ - (CCEffectPrepareStatus)prepareForRendering
364364
{
365365
unsigned long count = (unsigned long)(1 + (_numberOfOptimizedOffsets * 2));
366366
CCEffectVarying* v_blurCoords = [CCEffectVarying varying:@"vec2" name:@"v_blurCoordinates" count:count];
367-
[self setVarying:@[v_blurCoords]];
367+
[self setVaryings:@[v_blurCoords]];
368368

369369
[self buildFragmentFunctions];
370370
[self buildVertexFunctions];

cocos2d/CCEffectBrightness.m

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -31,7 +31,7 @@ -(id)initWithBrightness:(float)brightness
3131
{
3232
CCEffectUniform* uniformBrightness = [CCEffectUniform uniform:@"float" name:@"u_brightness" value:[NSNumber numberWithFloat:0.0f]];
3333

34-
if((self = [super initWithFragmentUniforms:@[uniformBrightness] vertexUniforms:nil varying:nil]))
34+
if((self = [super initWithFragmentUniforms:@[uniformBrightness] vertexUniforms:nil varyings:nil]))
3535
{
3636
_brightness = brightness;
3737
_conditionedBrightness = [NSNumber numberWithFloat:conditionBrightness(brightness)];

cocos2d/CCEffectContrast.m

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -32,7 +32,7 @@ -(id)initWithContrast:(float)contrast
3232
{
3333
CCEffectUniform* uniformContrast = [CCEffectUniform uniform:@"float" name:@"u_contrast" value:[NSNumber numberWithFloat:1.0f]];
3434

35-
if((self = [super initWithFragmentUniforms:@[uniformContrast] vertexUniforms:nil varying:nil]))
35+
if((self = [super initWithFragmentUniforms:@[uniformContrast] vertexUniforms:nil varyings:nil]))
3636
{
3737
_contrast = contrast;
3838
_conditionedContrast = [NSNumber numberWithFloat:conditionContrast(contrast)];

cocos2d/CCEffectGaussianBlur.m

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -74,7 +74,7 @@ -(id)initWithPixelBlurRadius:(NSUInteger)blurRadius
7474

7575
if(self = [super initWithFragmentUniforms:nil
7676
vertexUniforms:[NSArray arrayWithObjects:u_blurDirection, nil]
77-
varying:[NSArray arrayWithObjects:v_blurCoords, nil]])
77+
varyings:[NSArray arrayWithObjects:v_blurCoords, nil]])
7878
{
7979

8080
self.debugName = @"CCEffectGaussianBlur";
@@ -300,7 +300,7 @@ - (CCEffectPrepareStatus)prepareForRendering
300300
{
301301
unsigned long count = (unsigned long)(1 + (_numberOfOptimizedOffsets * 2));
302302
CCEffectVarying* v_blurCoords = [CCEffectVarying varying:@"vec2" name:@"v_blurCoordinates" count:count];
303-
[self setVarying:@[v_blurCoords]];
303+
[self setVaryings:@[v_blurCoords]];
304304

305305
[self buildFragmentFunctions];
306306
[self buildVertexFunctions];

cocos2d/CCEffectGlass.m

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -65,7 +65,7 @@ -(id)initWithShininess:(float)shininess refraction:(float)refraction refractionE
6565

6666
];
6767

68-
if((self = [super initWithFragmentUniforms:uniforms vertexUniforms:nil varying:nil]))
68+
if((self = [super initWithFragmentUniforms:uniforms vertexUniforms:nil varyings:nil]))
6969
{
7070
_refraction = refraction;
7171
_conditionedRefraction = CCEffectUtilsConditionRefraction(refraction);

cocos2d/CCEffectHue.m

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -81,7 +81,7 @@ -(id)initWithHue:(float)hue
8181
#endif
8282
];
8383

84-
if((self = [super initWithFragmentUniforms:uniforms vertexUniforms:nil varying:nil]))
84+
if((self = [super initWithFragmentUniforms:uniforms vertexUniforms:nil varyings:nil]))
8585
{
8686
_hue = hue;
8787
#if CCEFFECTHUE_USES_COLOR_MATRIX

cocos2d/CCEffectPixellate.m

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -66,7 +66,7 @@ -(id)initWithBlockSize:(float)blockSize
6666
CCEffectUniform* uniformUStep = [CCEffectUniform uniform:@"float" name:@"u_uStep" value:[NSNumber numberWithFloat:1.0f]];
6767
CCEffectUniform* uniformVStep = [CCEffectUniform uniform:@"float" name:@"u_vStep" value:[NSNumber numberWithFloat:1.0f]];
6868

69-
if((self = [super initWithFragmentUniforms:@[uniformUStep, uniformVStep] vertexUniforms:nil varying:nil]))
69+
if((self = [super initWithFragmentUniforms:@[uniformUStep, uniformVStep] vertexUniforms:nil varyings:nil]))
7070
{
7171
_blockSize = blockSize;
7272
_conditionedBlockSize = conditionBlockSize(blockSize);

cocos2d/CCEffectReflection.m

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -61,7 +61,7 @@ -(id)initWithShininess:(float)shininess fresnelBias:(float)bias fresnelPower:(fl
6161
[CCEffectUniform uniform:@"mat4" name:@"u_screenToEnv" value:[NSValue valueWithGLKMatrix4:GLKMatrix4Identity]],
6262
];
6363

64-
if((self = [super initWithFragmentUniforms:uniforms vertexUniforms:nil varying:nil]))
64+
if((self = [super initWithFragmentUniforms:uniforms vertexUniforms:nil varyings:nil]))
6565
{
6666
_shininess = shininess;
6767
_conditionedShininess = CCEffectUtilsConditionShininess(shininess);

cocos2d/CCEffectRefraction.m

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -46,7 +46,7 @@ -(id)initWithRefraction:(float)refraction environment:(CCSprite *)environment no
4646
[CCEffectUniform uniform:@"mat4" name:@"u_screenToEnv" value:[NSValue valueWithGLKMatrix4:GLKMatrix4Identity]],
4747
];
4848

49-
if((self = [super initWithFragmentUniforms:uniforms vertexUniforms:nil varying:nil]))
49+
if((self = [super initWithFragmentUniforms:uniforms vertexUniforms:nil varyings:nil]))
5050
{
5151
_refraction = refraction;
5252
_conditionedRefraction = CCEffectUtilsConditionRefraction(refraction);

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