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[Cocos2D-Swift][1] is a framework for building 2D games, demos, and other
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graphical/interactive applications for iOS, Mac and Android.
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It is based on the [Cocos2D][2] design, but instead of using Python it uses Swift or Objective-C.
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[cocos2d for iPhone][1] is a framework for building 2D games, demos, and other
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graphical/interactive applications for iPod Touch, iPhone, iPad and Mac OS X.
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It is based on the [cocos2d][2] design, but instead of using Python it uses Objective-C.
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cocos2d for iPhone is:
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Cocos2D Swift is:
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* Fast
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* Free
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* Easy to use
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* Community Supported
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Templates Installation
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-----------------------
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1. Download the code from [Github][5]
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2. Run the install script by executing `./install.sh` in Terminal
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(for more help and usage execute `./install.sh -h`)
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Creating New Projects
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---------------------
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```bash
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Example:
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$ cd cocos2d-iphone # change directory to cocos2d-iphone
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$ ./install.sh # execute the template installer script
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```
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New Cocos2D projects are created with SpriteBuilder. SpriteBuilder is, just like Cocos2D, free and open source. You can get SpriteBuilder from [spritebuilder.com](http://spritebuilder.com) or from the Mac App Store. Projects created using SpriteBuilder contains the complete Cocos2D source code, and after the project has been created using SpriteBuilder is optional.
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3. And then open `Xcode → New → New Project → cocos2d v3.x`
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You can find the full Cocos2D documentation and user guide at our [documentation page](http://www.cocos2d-swift.org/docs).
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Features
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-------------
@@ -71,7 +60,7 @@ Mac OS X 10.6 (or newer), Xcode 4.2 (or newer)
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Runtime Requirements
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--------------------
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* iOS 5.0 or newer for iOS games
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* iOS 6.0 or newer for iOS games
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* Snow Leopard (v10.6) or newer for Mac games
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@@ -83,16 +72,9 @@ Running Tests
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2. Then click on `Xcode → Product → Run`
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Contributing to the Project
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--------------------------------
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Did you find a bug? Do you have feature request? Do you want to merge a feature?
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* [contributing to cocos2d][3]
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Forum
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* [cocos2d for iphone forum][4]
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*[Cocos2D User Forum][4]
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Download from Github
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[1]: http://www.cocos2d-iphone.org"cocos2d for iPhone"
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[2]: http://www.cocos2d.org"cocos2d"
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[3]: http://www.cocos2d-iphone.org/wiki/doku.php/faq#i_found_a_bug_i_have_an_enhancement_proposal_what_should_i_do"contributing to cocos2d"
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[4]: http://www.cocos2d-iphone.org/forum"cocos2d for iPhone forum"
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[4]: http://forum.cocos2d-swift.org"cocos2d for iPhone forum"
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