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Class renaming
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-13
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5 files changed

+13
-13
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cocos2d-demo.xcodeproj/project.pbxproj

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -218,7 +218,7 @@
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0EE55EEC1B5D0F9000D2F764 /* cpSpatialIndex.c in Sources */ = {isa = PBXBuildFile; fileRef = 0EE55EC91B5D0F9000D2F764 /* cpSpatialIndex.c */; };
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0EE55EED1B5D0F9000D2F764 /* cpSweep1D.c in Sources */ = {isa = PBXBuildFile; fileRef = 0EE55ECA1B5D0F9000D2F764 /* cpSweep1D.c */; };
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0EE55EFC1B5D0FCC00D2F764 /* AppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = 0EE55EEF1B5D0FCC00D2F764 /* AppDelegate.m */; };
221-
0EE55EFD1B5D0FCC00D2F764 /* CCCredits.m in Sources */ = {isa = PBXBuildFile; fileRef = 0EE55EF11B5D0FCC00D2F764 /* CCCredits.m */; };
221+
0EE55EFD1B5D0FCC00D2F764 /* Credits.m in Sources */ = {isa = PBXBuildFile; fileRef = 0EE55EF11B5D0FCC00D2F764 /* Credits.m */; };
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0EE55EFE1B5D0FCC00D2F764 /* GameScene.m in Sources */ = {isa = PBXBuildFile; fileRef = 0EE55EF31B5D0FCC00D2F764 /* GameScene.m */; };
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0EE55EFF1B5D0FCC00D2F764 /* LoadScene.m in Sources */ = {isa = PBXBuildFile; fileRef = 0EE55EF51B5D0FCC00D2F764 /* LoadScene.m */; };
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0EE55F001B5D0FCC00D2F764 /* MainScene.m in Sources */ = {isa = PBXBuildFile; fileRef = 0EE55EF71B5D0FCC00D2F764 /* MainScene.m */; };
@@ -680,8 +680,8 @@
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0EE55ECB1B5D0F9000D2F764 /* prime.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = prime.h; sourceTree = "<group>"; };
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0EE55EEE1B5D0FCC00D2F764 /* AppDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AppDelegate.h; path = "templates/cocos2d iOS demo.xctemplate/Classes/AppDelegate.h"; sourceTree = SOURCE_ROOT; };
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0EE55EEF1B5D0FCC00D2F764 /* AppDelegate.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = AppDelegate.m; path = "templates/cocos2d iOS demo.xctemplate/Classes/AppDelegate.m"; sourceTree = SOURCE_ROOT; };
683-
0EE55EF01B5D0FCC00D2F764 /* CCCredits.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CCCredits.h; path = "templates/cocos2d iOS demo.xctemplate/Classes/CCCredits.h"; sourceTree = SOURCE_ROOT; };
684-
0EE55EF11B5D0FCC00D2F764 /* CCCredits.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CCCredits.m; path = "templates/cocos2d iOS demo.xctemplate/Classes/CCCredits.m"; sourceTree = SOURCE_ROOT; };
683+
0EE55EF01B5D0FCC00D2F764 /* Credits.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Credits.h; path = "templates/cocos2d iOS demo.xctemplate/Classes/Credits.h"; sourceTree = SOURCE_ROOT; };
684+
0EE55EF11B5D0FCC00D2F764 /* Credits.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = Credits.m; path = "templates/cocos2d iOS demo.xctemplate/Classes/Credits.m"; sourceTree = SOURCE_ROOT; };
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0EE55EF21B5D0FCC00D2F764 /* GameScene.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = GameScene.h; path = "templates/cocos2d iOS demo.xctemplate/Classes/GameScene.h"; sourceTree = SOURCE_ROOT; };
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0EE55EF31B5D0FCC00D2F764 /* GameScene.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = GameScene.m; path = "templates/cocos2d iOS demo.xctemplate/Classes/GameScene.m"; sourceTree = SOURCE_ROOT; };
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0EE55EF41B5D0FCC00D2F764 /* LoadScene.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = LoadScene.h; path = "templates/cocos2d iOS demo.xctemplate/Classes/LoadScene.h"; sourceTree = SOURCE_ROOT; };
@@ -1469,8 +1469,8 @@
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0EE55EEE1B5D0FCC00D2F764 /* AppDelegate.h */,
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0EE55EEF1B5D0FCC00D2F764 /* AppDelegate.m */,
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0EC6462F1B5E6F5C00C656A6 /* GameTypes.h */,
1472-
0EE55EF01B5D0FCC00D2F764 /* CCCredits.h */,
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0EE55EF11B5D0FCC00D2F764 /* CCCredits.m */,
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0EE55EF01B5D0FCC00D2F764 /* Credits.h */,
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0EE55EF11B5D0FCC00D2F764 /* Credits.m */,
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0EC6462C1B5E6D7100C656A6 /* Paddle.h */,
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0EC6462D1B5E6D7100C656A6 /* Paddle.m */,
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0EE55EF21B5D0FCC00D2F764 /* GameScene.h */,
@@ -1696,7 +1696,7 @@
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0EE55DC51B5D0F4200D2F764 /* CCDirectorIOS.m in Sources */,
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0EE55DB21B5D0F4200D2F764 /* CCTiledMapObjectGroup.m in Sources */,
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0EE55DA31B5D0F4200D2F764 /* CCResponder.m in Sources */,
1699-
0EE55EFD1B5D0FCC00D2F764 /* CCCredits.m in Sources */,
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0EE55EFD1B5D0FCC00D2F764 /* Credits.m in Sources */,
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0EE55D621B5D0F4200D2F764 /* CCClippingNode.m in Sources */,
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0EE55E381B5D0F5200D2F764 /* OALTools.m in Sources */,
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0EE55D841B5D0F4200D2F764 /* CCLightCollection.m in Sources */,

templates/cocos2d iOS demo.xctemplate/Classes/CCCredits.h renamed to templates/cocos2d iOS demo.xctemplate/Classes/Credits.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -15,7 +15,7 @@
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// -----------------------------------------------------------------------
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18-
@interface CCCredits : CCNode
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@interface Credits : CCNode
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2020
// -----------------------------------------------------------------------
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templates/cocos2d iOS demo.xctemplate/Classes/CCCredits.m renamed to templates/cocos2d iOS demo.xctemplate/Classes/Credits.m

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -10,12 +10,12 @@
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//
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// -----------------------------------------------------------------
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13-
#import "CCCredits.h"
13+
#import "Credits.h"
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#import "CCNode_Private.h"
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#import "cocos2d-ui.h"
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// -----------------------------------------------------------------------
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// The CCCredits is a small helper class, creating a nice credits scroll
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// The Credits is a small helper class, creating a nice credits scroll
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//
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// It demonstrates a couple of techniques
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// 1) Reading data from a plist (Yay, data-driven design)
@@ -26,7 +26,7 @@
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// 6) How a node can kill itself by removing itself from parent
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// -----------------------------------------------------------------------
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@implementation CCCredits
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@implementation Credits
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{
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// ivars are great. You can never have too many (ahh, okay, maybe you can)
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templates/cocos2d iOS demo.xctemplate/Classes/mainScene.m

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@
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#import "GameScene.h"
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#import "SetupScene.h"
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20-
#import "CCCredits.h"
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#import "Credits.h"
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// -----------------------------------------------------------------------
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@@ -200,8 +200,8 @@ - (void)infoPressed:(id)sender
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NSString *filename = [[NSBundle mainBundle] pathForResource:@"credits.plist" ofType:nil];
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NSDictionary *creditsDict = [NSDictionary dictionaryWithContentsOfFile:filename];
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203-
// create list of CCCredits
204-
CCCredits *credits = [CCCredits creditsWithScene:self andDictionary:creditsDict];
203+
// create list of Credits
204+
Credits *credits = [Credits creditsWithScene:self andDictionary:creditsDict];
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[self addChild:credits];
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}
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