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CocosRobotminggo
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[ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20036)
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4 files changed

+588
-749
lines changed

4 files changed

+588
-749
lines changed

cocos/scripting/lua-bindings/auto/lua_cocos2dx_3d_auto.cpp

Lines changed: 8 additions & 110 deletions
Original file line numberDiff line numberDiff line change
@@ -2087,7 +2087,7 @@ int lua_cocos2dx_3d_Mesh_getMeshVertexAttribute(lua_State* tolua_S)
20872087

20882088
return 0;
20892089
}
2090-
int lua_cocos2dx_3d_Mesh_setVertexLayout(lua_State* tolua_S)
2090+
int lua_cocos2dx_3d_Mesh_calculateAABB(lua_State* tolua_S)
20912091
{
20922092
int argc = 0;
20932093
cocos2d::Mesh* cobj = nullptr;
@@ -2107,32 +2107,29 @@ int lua_cocos2dx_3d_Mesh_setVertexLayout(lua_State* tolua_S)
21072107
#if COCOS2D_DEBUG >= 1
21082108
if (!cobj)
21092109
{
2110-
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_setVertexLayout'", nullptr);
2110+
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_calculateAABB'", nullptr);
21112111
return 0;
21122112
}
21132113
#endif
21142114

21152115
argc = lua_gettop(tolua_S)-1;
2116-
if (argc == 1)
2116+
if (argc == 0)
21172117
{
2118-
const cocos2d::backend::VertexLayout* arg0;
2119-
2120-
ok &= luaval_to_object<const cocos2d::backend::VertexLayout>(tolua_S, 2, "ccb.VertexLayout",&arg0, "cc.Mesh:setVertexLayout");
21212118
if(!ok)
21222119
{
2123-
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_setVertexLayout'", nullptr);
2120+
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_calculateAABB'", nullptr);
21242121
return 0;
21252122
}
2126-
cobj->setVertexLayout(arg0);
2123+
cobj->calculateAABB();
21272124
lua_settop(tolua_S, 1);
21282125
return 1;
21292126
}
2130-
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:setVertexLayout",argc, 1);
2127+
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:calculateAABB",argc, 0);
21312128
return 0;
21322129

21332130
#if COCOS2D_DEBUG >= 1
21342131
tolua_lerror:
2135-
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_setVertexLayout'.",&tolua_err);
2132+
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_calculateAABB'.",&tolua_err);
21362133
#endif
21372134

21382135
return 0;
@@ -2352,53 +2349,6 @@ int lua_cocos2dx_3d_Mesh_setMeshIndexData(lua_State* tolua_S)
23522349

23532350
return 0;
23542351
}
2355-
int lua_cocos2dx_3d_Mesh_calculateAABB(lua_State* tolua_S)
2356-
{
2357-
int argc = 0;
2358-
cocos2d::Mesh* cobj = nullptr;
2359-
bool ok = true;
2360-
2361-
#if COCOS2D_DEBUG >= 1
2362-
tolua_Error tolua_err;
2363-
#endif
2364-
2365-
2366-
#if COCOS2D_DEBUG >= 1
2367-
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
2368-
#endif
2369-
2370-
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
2371-
2372-
#if COCOS2D_DEBUG >= 1
2373-
if (!cobj)
2374-
{
2375-
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_calculateAABB'", nullptr);
2376-
return 0;
2377-
}
2378-
#endif
2379-
2380-
argc = lua_gettop(tolua_S)-1;
2381-
if (argc == 0)
2382-
{
2383-
if(!ok)
2384-
{
2385-
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_calculateAABB'", nullptr);
2386-
return 0;
2387-
}
2388-
cobj->calculateAABB();
2389-
lua_settop(tolua_S, 1);
2390-
return 1;
2391-
}
2392-
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:calculateAABB",argc, 0);
2393-
return 0;
2394-
2395-
#if COCOS2D_DEBUG >= 1
2396-
tolua_lerror:
2397-
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_calculateAABB'.",&tolua_err);
2398-
#endif
2399-
2400-
return 0;
2401-
}
24022352
int lua_cocos2dx_3d_Mesh_getProgramState(lua_State* tolua_S)
24032353
{
24042354
int argc = 0;
@@ -2796,12 +2746,11 @@ int lua_register_cocos2dx_3d_Mesh(lua_State* tolua_S)
27962746
tolua_function(tolua_S,"setMaterial",lua_cocos2dx_3d_Mesh_setMaterial);
27972747
tolua_function(tolua_S,"getName",lua_cocos2dx_3d_Mesh_getName);
27982748
tolua_function(tolua_S,"getMeshVertexAttribute",lua_cocos2dx_3d_Mesh_getMeshVertexAttribute);
2799-
tolua_function(tolua_S,"setVertexLayout",lua_cocos2dx_3d_Mesh_setVertexLayout);
2749+
tolua_function(tolua_S,"calculateAABB",lua_cocos2dx_3d_Mesh_calculateAABB);
28002750
tolua_function(tolua_S,"draw",lua_cocos2dx_3d_Mesh_draw);
28012751
tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_3d_Mesh_getBlendFunc);
28022752
tolua_function(tolua_S,"setName",lua_cocos2dx_3d_Mesh_setName);
28032753
tolua_function(tolua_S,"setMeshIndexData",lua_cocos2dx_3d_Mesh_setMeshIndexData);
2804-
tolua_function(tolua_S,"calculateAABB",lua_cocos2dx_3d_Mesh_calculateAABB);
28052754
tolua_function(tolua_S,"getProgramState",lua_cocos2dx_3d_Mesh_getProgramState);
28062755
tolua_function(tolua_S,"getMeshVertexAttribCount",lua_cocos2dx_3d_Mesh_getMeshVertexAttribCount);
28072756
tolua_function(tolua_S,"setBlendFunc",lua_cocos2dx_3d_Mesh_setBlendFunc);
@@ -4102,56 +4051,6 @@ int lua_cocos2dx_3d_Sprite3D_getMeshCount(lua_State* tolua_S)
41024051

41034052
return 0;
41044053
}
4105-
int lua_cocos2dx_3d_Sprite3D_setVertexLayout(lua_State* tolua_S)
4106-
{
4107-
int argc = 0;
4108-
cocos2d::Sprite3D* cobj = nullptr;
4109-
bool ok = true;
4110-
4111-
#if COCOS2D_DEBUG >= 1
4112-
tolua_Error tolua_err;
4113-
#endif
4114-
4115-
4116-
#if COCOS2D_DEBUG >= 1
4117-
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
4118-
#endif
4119-
4120-
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
4121-
4122-
#if COCOS2D_DEBUG >= 1
4123-
if (!cobj)
4124-
{
4125-
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_setVertexLayout'", nullptr);
4126-
return 0;
4127-
}
4128-
#endif
4129-
4130-
argc = lua_gettop(tolua_S)-1;
4131-
if (argc == 1)
4132-
{
4133-
const cocos2d::backend::VertexLayout* arg0;
4134-
4135-
ok &= luaval_to_object<const cocos2d::backend::VertexLayout>(tolua_S, 2, "ccb.VertexLayout",&arg0, "cc.Sprite3D:setVertexLayout");
4136-
if(!ok)
4137-
{
4138-
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_setVertexLayout'", nullptr);
4139-
return 0;
4140-
}
4141-
cobj->setVertexLayout(arg0);
4142-
lua_settop(tolua_S, 1);
4143-
return 1;
4144-
}
4145-
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:setVertexLayout",argc, 1);
4146-
return 0;
4147-
4148-
#if COCOS2D_DEBUG >= 1
4149-
tolua_lerror:
4150-
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_setVertexLayout'.",&tolua_err);
4151-
#endif
4152-
4153-
return 0;
4154-
}
41554054
int lua_cocos2dx_3d_Sprite3D_getMeshByIndex(lua_State* tolua_S)
41564055
{
41574056
int argc = 0;
@@ -4837,7 +4736,6 @@ int lua_register_cocos2dx_3d_Sprite3D(lua_State* tolua_S)
48374736
tolua_function(tolua_S,"setMaterial",lua_cocos2dx_3d_Sprite3D_setMaterial);
48384737
tolua_function(tolua_S,"getMesh",lua_cocos2dx_3d_Sprite3D_getMesh);
48394738
tolua_function(tolua_S,"getMeshCount",lua_cocos2dx_3d_Sprite3D_getMeshCount);
4840-
tolua_function(tolua_S,"setVertexLayout",lua_cocos2dx_3d_Sprite3D_setVertexLayout);
48414739
tolua_function(tolua_S,"getMeshByIndex",lua_cocos2dx_3d_Sprite3D_getMeshByIndex);
48424740
tolua_function(tolua_S,"isForceDepthWrite",lua_cocos2dx_3d_Sprite3D_isForceDepthWrite);
48434741
tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_3d_Sprite3D_getBlendFunc);

cocos/scripting/lua-bindings/auto/lua_cocos2dx_3d_auto.hpp

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -158,8 +158,6 @@ int register_all_cocos2dx_3d(lua_State* tolua_S);
158158

159159

160160

161-
162-
163161

164162

165163

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