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drelaptopminggo
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spine res name update, because files name changed before (#18586)
1 parent 01ee30a commit ca46b06

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4 files changed

+5
-5
lines changed

4 files changed

+5
-5
lines changed

tests/cpp-tests/Classes/MaterialSystemTest/MaterialSystemTest.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -464,7 +464,7 @@ void Material_invalidate::onEnter()
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sprite->runAction(repeat);
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// SPINE
467-
auto skeletonNode = spine::SkeletonAnimation::createWithJsonFile("spine/goblins_mesh.json", "spine/goblins.atlas", 1.5f);
467+
auto skeletonNode = spine::SkeletonAnimation::createWithJsonFile("spine/goblins-pro.json", "spine/goblins.atlas", 1.5f);
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skeletonNode->setAnimation(0, "walk", true);
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skeletonNode->setSkin("goblin");
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@@ -533,7 +533,7 @@ void Material_renderState::onEnter()
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sprite->runAction(repeat);
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// SPINE
536-
auto skeletonNode = spine::SkeletonAnimation::createWithJsonFile("spine/goblins_mesh.json", "spine/goblins.atlas", 1.5f);
536+
auto skeletonNode = spine::SkeletonAnimation::createWithJsonFile("spine/goblins-pro.json", "spine/goblins.atlas", 1.5f);
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skeletonNode->setAnimation(0, "walk", true);
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skeletonNode->setSkin("goblin");
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tests/cpp-tests/Classes/Scene3DTest/Scene3DTest.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -704,7 +704,7 @@ void Scene3DTestScene::createDetailDlg()
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// add a spine ffd animation on it
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auto skeletonNode =
707-
SkeletonAnimationCullingFix::createWithFile("spine/goblins_mesh.json", "spine/goblins.atlas", 1.5f);
707+
SkeletonAnimationCullingFix::createWithFile("spine/goblins-pro.json", "spine/goblins.atlas", 1.5f);
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skeletonNode->setAnimation(0, "walk", true);
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skeletonNode->setSkin("goblin");
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tests/js-tests/src/tests_resources.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -705,7 +705,7 @@ var g_spine = [
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"spine/sprite.png",
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"spine/goblins.png",
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"spine/goblins.atlas",
708-
"spine/goblins_mesh.json"
708+
"spine/goblins-pro.json"
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];
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711711
if (!cc.sys.isNative) {

tests/lua-tests/src/Scene3DTest/Scene3DTest.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -510,7 +510,7 @@ function Scene3DTest:createDetailDlg()
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self._detailDlg:addChild(title)
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512512
-- add a spine ffd animation on it
513-
local skeletonNode = sp.SkeletonAnimation:create("spine/goblins_mesh.json", "spine/goblins.atlas", 1.5)
513+
local skeletonNode = sp.SkeletonAnimation:create("spine/goblins-pro.json", "spine/goblins.atlas", 1.5)
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skeletonNode:setAnimation(0, "walk", true)
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skeletonNode:setSkin("goblin")
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